Difference between revisions of "Up For Anything"
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*Released after [[The Dark Below]] [[expansion]]. | *Released after [[The Dark Below]] [[expansion]]. | ||
__NOTOC__ | __NOTOC__ | ||
− | == | + | ==Perks and Upgrades== |
===Sights=== | ===Sights=== | ||
*'''Random''': [[Red Dot-ORS]] or [[SteadyHand IS]] or [[QuickDraw IS]] or [[TrueSight IS]] | *'''Random''': [[Red Dot-ORS]] or [[SteadyHand IS]] or [[QuickDraw IS]] or [[TrueSight IS]] |
Revision as of 11:33, 17 February 2015
Up For Anything | |
---|---|
Information | |
Type | Auto Rifle |
Slot | Primary Weapon |
Level | 20 |
Item Level | 60 |
Rarity | Legendary |
Damage Type | Kinetic |
Attack | 272-331 |
Impact | 8 |
Rate of Fire | 88 |
Range | 27 |
Stability | 70 |
Reload | 59 |
Magazine | 58 |
Zoom | 15 |
Recoil | 64 |
Equip Speed | 31 |
Aim Assist | 62 |
Acquired by | Purchased from Vanguard Quartermaster |
Vendor | Vanguard Quartermaster |
Cost | 150 Vanguard Marks, 1 Vanguard Commendation |
Requirement | Rank 3 with the Vanguard |
Description | Risk is its own reward. |
- Released after The Dark Below expansion.
Perks and Upgrades
Sights
- Random: Red Dot-ORS or SteadyHand IS or QuickDraw IS or TrueSight IS
- Random: SureShot IS or Red Dot-OAS or Red Dot-ORS1 or Red Dot-ORES
- Random: Focus Lens FLS2 or Ranged Lens RLS3
Special Upgrades
- Random: Spray and Play or Reactive Reload or Counterbalance or Cascade or Persistence or Hip Fire
- Random: Glass Half Full or Rangefinder or Grenadier or Crowd Control or Third Eye
Optional Upgrades
- Random: Snapshot or High Caliber Rounds or Field Scout
- Random: Lightweight or Perfect Balance or Fitted Stock
- Random: Skip Rounds or Single Point Sling or Hammer Forged
Damage Upgrades
- Upgrade Damage X 5