Difference between revisions of "Defender"
From Destiny 1 Wiki
Line 14: | Line 14: | ||
==Upgrades== | ==Upgrades== | ||
===Ability Upgrades=== | ===Ability Upgrades=== | ||
− | + | {{#ask: [[Category:Upgrades]] [[Category:Defender]] [[Type::Ability]] | |
+ | | ?Ability | ||
+ | | ?Description | ||
+ | | headers = plain | ||
+ | | link = subject | ||
+ | | class= sortable wikitable smwtable | ||
+ | }} | ||
===Miscellaneous Upgrades=== | ===Miscellaneous Upgrades=== |
Revision as of 22:24, 18 July 2014
Defender is the defensive subclass of Titan. Defender specializes in supporting and soaking up damage for her teammates. Her Super ability is Ward of Dawn. The ability creates a shield that prevents you and your allies from taking damage for a short time.
Shape Void Light into an indestructible shield to protect you and your allies from harm.
Abilities
Type | Description | |
---|---|---|
Disintegrate | Melee Abilities | Killing an enemy with this powerful melee attack creates a Force Barrier around you which absorbs incoming damage. |
Lift | Jumps | Jump and then press (X) or (A) again while in the air to activate lift. |
Magnetic Grenade | Grenades | A grenade that attaches to enemies and explodes twice. |
Spike Grenade (Defender) | Grenades | A grenade that attaches to any surface and emits a torrent of damaging Void Light. |
Suppressor Grenade | Grenades | An explosive grenade that prevents enemies from using abilities for a short time. |
Ward of Dawn | Supers | Shape Void Light into an indestructible shield to protect you and your allies from harm. |
Upgrades
Ability Upgrades
Ability | Description | |
---|---|---|
Armor of Light | Ward of Dawn | While inside Ward of Dawn, you and your allies gain significant damage resistance. |
Blessing of Light | Ward of Dawn | Passing through Ward of Dawn grants you and your allies a temporary shield. |
Catapult | Lift | Upgrades Lift to provide a strong initial burst of momentum. |
Gift of Light | Disintegrate | While the shield created by Disintegrate is active, all of your melee kills have a chance to create Orbs of Light. |
Increased Control | Lift | Upgrades Lift for better directional control while in the air. |
Increased Height | Lift | Upgrades Lift to travel to greater heights. |
Unbreakable | Disintegrate | Force Barrier continually recharges |
War Machine | Disintegrate | While Force Barrier is active, all your weapons reload and ready blindingly fast. |
Weapons of Light | Ward of Dawn | Passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage. |
Miscellaneous Upgrades
Description | |
---|---|
Bastion (Perk) | Increases the duration of Ward of Dawn. Increases Armor by 2. |
Gift of the Void | As Ward of Dawn takes damage from enemy fire, it creates additional Orbs of Light. |
Illuminated | Increases the benefits granted by Blessing of Light and Weapons of Light. |
Illumination | Seal this Subclass, locking previous choices. |
Iron Harvest | Heavy Weapon kills have a chance to create Orbs of Light for your allies. |
Relentless | Increases the duration and strength of the shield created by Disintegrate. |
Untouchable | Reduces the cooldown time of Ward of Dawn. Increases Armor by 1. |
Training Upgrades
Description | |
---|---|
Titan Codex I | Training focused on battle recovery and toughness. |
Titan Codex II | Training focused on speed and toughness. |
Titan Codex III | Training focused on battle recovery and speed. |
Titan Codex IV | Training focused on all attributes. |
Titan Codex V | Training focused on maximum battle recovery. |
Titan Codex VI | Training focused on raw speed. |
- Note that Defender shares Training upgrades with Striker
|