Difference between revisions of "Time On Target"
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m (Text replacement - "*Requires The Dark Below expansion." to "*Released after The Dark Below expansion.") |
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|Acquired by=Purchased from Vanguard Quartermaster | |Acquired by=Purchased from Vanguard Quartermaster | ||
|Vendor=[[Vanguard Quartermaster]] | |Vendor=[[Vanguard Quartermaster]] | ||
− | |Cost=150 Vanguard Marks | + | |Cost=150 Vanguard Marks, 1 Vanguard Commendation |
− | |Requirement= | + | |Requirement=Rank 3 with the Vanguard |
|Description=Three rounds rapid. | |Description=Three rounds rapid. | ||
|Extra= | |Extra= | ||
}} | }} | ||
− | [[Time On Target]] is a level 20 [[Legendary]] [[Pulse Rifle]]. Time On Target can be purchased from [[Vanguard Quartermaster ]] for 150 [[Vanguard Marks]] | + | [[Time On Target]] is a level 20 [[Legendary]] [[Pulse Rifle]]. Time On Target can be purchased from [[Vanguard Quartermaster]] for 150 [[Vanguard Marks]] and 1 [[Vanguard Commendation]]. Players have to be at least Rank 3 with the [[Vanguard]] to purchase this weapon. |
− | + | ||
__NOTOC__ | __NOTOC__ | ||
==Mods and Upgrades== | ==Mods and Upgrades== |
Revision as of 10:33, 9 December 2014
Time On Target | |
---|---|
Information | |
Type | Pulse Rifle |
Slot | Primary Weapon |
Level | 20 |
Item Level | 60 |
Rarity | Legendary |
Damage Type | Kinetic |
Attack | 272-331 |
Impact | 7 |
Rate of Fire | 73 |
Range | 35 |
Stability | 59 |
Reload | 81 |
Magazine | 21 |
Zoom | 17 |
Recoil | 50 |
Equip Speed | 83 |
Aim Assist | 67 |
Acquired by | Purchased from Vanguard Quartermaster |
Vendor | Vanguard Quartermaster |
Cost | 150 Vanguard Marks, 1 Vanguard Commendation |
Requirement | Rank 3 with the Vanguard |
Description | Three rounds rapid. |
Mods and Upgrades
Sights
- Random: Red Dot-OES or Red Dot-ORS or Red Dot-OAS or QuickDraw IS or TrueSight IS
- Random: Focus Lens FLS2 or Ranged Lens RLR5 or Red Dot-ORS1
- Random: Focus Lens FLA5 or Red Dot-ORES
Special Upgrades
- Random: Headseeker or Full Auto or Feeding Frenzy or Rangefinder or Spray and Play or Secret Round
- Random: Counterbalance or Glass Half Full or Reactive Reload or Grenadier or Third Eye
Optional Upgrades
- Random: Hammer Forged or Snapshot or Single Point Sling
- Random: Flared Magwell or Speed Reload or High Caliber Rounds
- Random: Perfect Balance or Field Scout or Fitted Stock
Damage Upgrades
- Upgrade Damage X 5