Difference between revisions of "MG18A Harm's Way"
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m (Text replacement - "*Requires The Dark Below expansion." to "*Released after The Dark Below expansion.") |
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|Acquired by=Purchased from Vanguard Quartermaster | |Acquired by=Purchased from Vanguard Quartermaster | ||
|Vendor=[[Vanguard Quartermaster]] | |Vendor=[[Vanguard Quartermaster]] | ||
− | |Cost=150 Vanguard Marks | + | |Cost=150 Vanguard Marks, 1 Vanguard Commendation |
− | |Requirement= | + | |Requirement=Rank 3 with the Vanguard |
|Description=The nothingness dispenser. | |Description=The nothingness dispenser. | ||
|Extra= | |Extra= | ||
}} | }} | ||
− | [[MG18A Harm's Way]] is a level 20 [[Legendary]] [[Machine Gun]]. MG18A Harm's Way can be purchased from [[Vanguard Quartermaster]] for 150 [[Vanguard Marks]]. | + | [[MG18A Harm's Way]] is a level 20 [[Legendary]] [[Machine Gun]]. MG18A Harm's Way can be purchased from [[Vanguard Quartermaster]] for 150 [[Vanguard Marks]] and 1 [[Vanguard Commendation]]. Players have to be at least Rank 3 with the [[Vanguard]] to purchase this weapon. |
*Released after [[The Dark Below]] [[expansion]]. | *Released after [[The Dark Below]] [[expansion]]. | ||
__NOTOC__ | __NOTOC__ |
Revision as of 10:30, 9 December 2014
MG18A Harm's Way | |
---|---|
Information | |
Type | Machine Gun |
Slot | Heavy Weapon |
Level | 20 |
Item Level | 60 |
Rarity | Legendary |
Damage Type | Void, Solar, Arc |
Attack | 272-331 |
Impact | 29 |
Rate of Fire | 88 |
Range | 21 |
Stability | 44 |
Reload | 33 |
Magazine | 66 |
Zoom | 15 |
Recoil | 50 |
Equip Speed | 46 |
Aim Assist | 63 |
Acquired by | Purchased from Vanguard Quartermaster |
Vendor | Vanguard Quartermaster |
Cost | 150 Vanguard Marks, 1 Vanguard Commendation |
Requirement | Rank 3 with the Vanguard |
Description | The nothingness dispenser. |
- Released after The Dark Below expansion.
Mods and Upgrades
Sights
- Random: Accurized Ballistics or CQB Ballistics or Aggressive Ballistics
- Random: Smooth Ballistics or Linear Compensator or Smart Drift Control
- Random: Soft Ballistics or Field Choke
Special Upgrades
- Random: Counterbalance or Hip Fire or Rangefinder or Rodeo or Spray and Play or Persistence or Take a Knee
- Random: Crowd Control or Grenadier or Feeding Frenzy or Reactive Reload or Surplus or Who's Next?
Optional Upgrades
- Random: Perfect Balance or Single Point Sling or High Caliber Rounds
- Random: Snapshot or Field Scout or Hammer Forged
- Random: Quickdraw or Flared Magwell or Skip Rounds
Damage Upgrades
- Upgrade Damage X 5