Difference between revisions of "Old Russia, Earth"
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Notes: This one is interesting. I'm not sure if it is entirely random or depends on the time, but sometimes rather than the Public Event occurring you will get a message saying something like, "The enemy is moving against each other" and the Fallen and Hive will send out waves of troops that get progressively stronger as time goes on. This will last for about 5 minutes. Also, this along with The Divide are my most tested areas. | Notes: This one is interesting. I'm not sure if it is entirely random or depends on the time, but sometimes rather than the Public Event occurring you will get a message saying something like, "The enemy is moving against each other" and the Fallen and Hive will send out waves of troops that get progressively stronger as time goes on. This will last for about 5 minutes. Also, this along with The Divide are my most tested areas. | ||
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==Images== | ==Images== |
Revision as of 10:35, 25 November 2014
Located on Earth, Old Russia is one of the locations players can visit. Old Russia serves as the starting area for Destiny. It is where low level Strikes, Story Missions and Exploration are located.
Map
Story Missions
A Guardian Rises
- Main article: A Guardian Rises
Restoration
- Main article: Restoration
The Dark Within
- Main article: The Dark Within
The Last Array
- Main article: The Last Array
The Warmind
- Main article: The Warmind
Strikes
The Devil's Lair
- Main article: The Devils' Lair
Nightfall: The Devil's Lair
- Main article: Nightfall: The Devils' Lair
Explore
Explore Cosmodrome
- Main article: Explore Cosmodrome
Public Events
- Note that X can be any number for example X:15 can be 1:15, 2:15, 3:15 etc.
Steppes
Event: Defeat Extraction Crews
Start Times: X:15-X:25 & X:45-X:55
Notes: This one is the only one that showed any real inconsistency. It's time frame is much larger and more inconsistent than any other area.
Mothyard
Event: Defend Warsat
Start Times: ?
Whilst taking part in a Defend Warsat public event, try and stay close to the Warsat to get to 100% transmission faster. The faster you do this, the less waves of enemies you'll have to deal with. I've personally found Shotguns to be useful here.
The Divide
Event: Defeat Devil Walker
Start Times: X:00-X:05 & X-30-X:35
Notes: This event was the first one I tested and also the most extensively tested one, so I can guarantee my information's accuracy for this event. I'd also like to note that this is my personal favorite event and don't plan on soloing it. It's damn near impossible without others.
Rocketyard
Event: Kill Hallowed Knight
Start Times: ?
Forgotten Shores
Event: Kill Fallen Captain
Start Times: ?
Notes: I haven't done this one since the Alpha, so I'm assuming the event hasn't changed. I'm not sure what the time frame for the event is though since I haven't tested it. Sorry.
Skywatch
Event: Defend Warsat OR Fallen & Hive war
Start Times: X:00-X:05 & X:30-X:35
Notes: This one is interesting. I'm not sure if it is entirely random or depends on the time, but sometimes rather than the Public Event occurring you will get a message saying something like, "The enemy is moving against each other" and the Fallen and Hive will send out waves of troops that get progressively stronger as time goes on. This will last for about 5 minutes. Also, this along with The Divide are my most tested areas.
Images
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