Difference between revisions of "Xerxes-E"
From Destiny 1 Wiki
(Undo revision 30276 by Destiny guide (talk)) |
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|Item Level=40 | |Item Level=40 | ||
|Rarity=[[Rare]] | |Rarity=[[Rare]] | ||
+ | |Damage Type=Void, Solar, Arc | ||
|Attack=?? | |Attack=?? | ||
|Impact=90 | |Impact=90 | ||
− | |Range= | + | |Blast Radius= |
− | |Stability= | + | |Range=67 |
− | |Reload= | + | |Velocity= |
+ | |Stability=11 | ||
+ | |Reload=26 | ||
|Rate of Fire=0 | |Rate of Fire=0 | ||
− | | | + | |Charge Rate= |
− | | | + | |Magazine=26 |
|Zoom=15 | |Zoom=15 | ||
− | |Recoil= | + | |Recoil=61 |
− | | | + | |Equip Speed=17 |
− | | | + | |Aim Assist=20 |
|Sights= | |Sights= | ||
|Upgrade 1= | |Upgrade 1= | ||
Line 27: | Line 30: | ||
Xerxes-E is a level 20 [[Rare]] [[Machine Gun]]. Xerxes-E can drop in [[Where Endgame Weapons Drop#Dropped in Patrols and Missions|Patrols and Missions]] | Xerxes-E is a level 20 [[Rare]] [[Machine Gun]]. Xerxes-E can drop in [[Where Endgame Weapons Drop#Dropped in Patrols and Missions|Patrols and Missions]] | ||
==Mods and Upgrades== | ==Mods and Upgrades== | ||
+ | *[[Void Damage]] | ||
*[[Solar Damage]] | *[[Solar Damage]] | ||
− | *[[ | + | *[[Arc Damage]] |
− | *[[ | + | *[[CQB Ballistics]] |
+ | *[[Linear Compensator]] | ||
+ | *[[Smart Drift Control]] | ||
+ | *[[Counterbalance]] | ||
*[[Crowd Control]] | *[[Crowd Control]] | ||
− | *[[ | + | *[[Hip Fire]] |
− | *[[ | + | *[[Grenadier]] |
− | *[[ | + | *[[Outlaw]] |
− | *[[ | + | *[[Unflinching]] |
+ | *[[Feeding Frenzy]] | ||
+ | *[[Performance Bonus]] | ||
+ | *[[Rangefinder]] | ||
+ | *[[Rodeo]] | ||
+ | *[[Spray and Play]] | ||
+ | *[[Persistence]] | ||
+ | *[[Take a Knee]] | ||
+ | *[[Who's Next?]] | ||
+ | *[[Upgrade Damage]] | ||
+ | *[[Extended Mag]] | ||
+ | *[[Speed Reload]] | ||
+ | *[[Hand Loaded]] | ||
+ | *[[Fitted Stock]] | ||
+ | *[[Upgrade Damage]] | ||
+ | *[[Soft Ballistics]] | ||
+ | *[[Accurized Ballistics]] | ||
+ | *[[Aggressive Ballistics]] | ||
+ | *[[Single Point Sling]] | ||
+ | *[[High Caliber Rounds]] | ||
*[[Skip Rounds]] | *[[Skip Rounds]] | ||
− | *[[ | + | *[[Smooth Ballistics]] |
− | + | *[[Field Choke]] | |
− | *[[ | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
==Tips and Tricks== | ==Tips and Tricks== |
Revision as of 09:49, 28 September 2014
Xerxes-E | |
---|---|
Information | |
Type | Machine Gun |
Level | 20 |
Item Level | 40 |
Rarity | Rare |
Damage Type | Void, Solar, Arc |
Attack | ?? |
Impact | 90 |
Rate of Fire | 0 |
Range | 67 |
Stability | 11 |
Reload | 26 |
Magazine | 26 |
Zoom | 15 |
Recoil | 61 |
Equip Speed | 17 |
Aim Assist | 20 |
Acquired by | Dropped in Patrols |
Cost | ? |
Description | Beneath the loud color scheme is an intricate mechanism utterly devoted to the delivery of brute force. |
Xerxes-E is a level 20 Rare Machine Gun. Xerxes-E can drop in Patrols and Missions
Mods and Upgrades
- Void Damage
- Solar Damage
- Arc Damage
- CQB Ballistics
- Linear Compensator
- Smart Drift Control
- Counterbalance
- Crowd Control
- Hip Fire
- Grenadier
- Outlaw
- Unflinching
- Feeding Frenzy
- Performance Bonus
- Rangefinder
- Rodeo
- Spray and Play
- Persistence
- Take a Knee
- Who's Next?
- Upgrade Damage
- Extended Mag
- Speed Reload
- Hand Loaded
- Fitted Stock
- Upgrade Damage
- Soft Ballistics
- Accurized Ballistics
- Aggressive Ballistics
- Single Point Sling
- High Caliber Rounds
- Skip Rounds
- Smooth Ballistics
- Field Choke