Difference between revisions of "Forcing Function"
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{{Weapon Infobox | {{Weapon Infobox | ||
− | |image=forcing function icon1. | + | |image=forcing function icon1.jpg |
− | |Level= | + | |Type=[[Auto Rifle]] |
+ | |Level=?? | ||
|Item Level=40 | |Item Level=40 | ||
|Rarity=[[Rare]] | |Rarity=[[Rare]] | ||
− | |||
|Attack=?? | |Attack=?? | ||
|Impact=0 | |Impact=0 | ||
− | |Range= | + | |Range=20 |
− | |Stability= | + | |Stability=19 |
− | |Reload= | + | |Reload=40 |
|Rate of Fire=100 | |Rate of Fire=100 | ||
− | |Magazine= | + | |Magazine=50 |
+ | |Damage Type=[[Kinetic]] | ||
|Zoom=15 | |Zoom=15 | ||
− | |Recoil= | + | |Recoil=70 |
− | | | + | |Aim Assist=25 |
− | | | + | |Equip Speed=40 |
− | |Sights= | + | |Sights= |
− | |Upgrade 1= | + | |Upgrade 1= |
− | |Upgrade 2= | + | |Upgrade 2= |
− | |Optional Upgrades= | + | |Optional Upgrades= |
− | |Acquired by= | + | |Acquired by=[[Dropped in Strikes]] |
|Cost=? | |Cost=? | ||
|Description=Psychologically tuned to reinforce an important skill: holding down the trigger. | |Description=Psychologically tuned to reinforce an important skill: holding down the trigger. | ||
}} | }} | ||
− | + | Forcing Function is a level ?? [[Rare]] [[Auto Rifle]]. Forcing Function can drop in [[Where Endgame Weapons Drop#Dropped in Strikes|Strikes]]. | |
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==Mods and Upgrades== | ==Mods and Upgrades== | ||
− | *[[ | + | *[[Glass Half Full]] |
+ | *[[Focused Fire]] | ||
+ | *[[Grenadier]] | ||
+ | *[[Upgrade]] | ||
+ | *[[Ranged Lens RLR5]] | ||
+ | *[[Ranged Lens RLS3]] | ||
+ | *[[Focus Lens FLA5]] | ||
+ | *[[TrueSight IS]] | ||
+ | *[[Red Dot-OAS]] | ||
+ | *[[Red Dot-ORS1]] | ||
+ | *[[Focus Lens FLS2]] | ||
*[[SteadyHand IS]] | *[[SteadyHand IS]] | ||
*[[QuickDraw IS]] | *[[QuickDraw IS]] | ||
− | |||
*[[Red Dot-OES]] | *[[Red Dot-OES]] | ||
*[[Red Dot-ORS]] | *[[Red Dot-ORS]] | ||
− | *[[ | + | *[[Colony Rounds]] |
− | *[[ | + | *[[Relic Iron Rounds]] |
− | *[[ | + | *[[Spinmetal Rounds]] |
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*[[Skip Rounds]] | *[[Skip Rounds]] | ||
− | *[[ | + | *[[Lock In]] |
− | + | ||
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− | [[Category: | + | [[Category:Auto Rifles]] [[Category:Rare]] {{Primary Weapons}} [[Category:Weapons]] [[Category:Strike Items]] |
Revision as of 03:05, 26 September 2014
Forcing Function | |
---|---|
Information | |
Type | Auto Rifle |
Level | ?? |
Item Level | 40 |
Rarity | Rare |
Damage Type | Kinetic |
Attack | ?? |
Impact | 0 |
Rate of Fire | 100 |
Range | 20 |
Stability | 19 |
Reload | 40 |
Magazine | 50 |
Zoom | 15 |
Recoil | 70 |
Equip Speed | 40 |
Aim Assist | 25 |
Acquired by | Dropped in Strikes |
Cost | ? |
Description | Psychologically tuned to reinforce an important skill: holding down the trigger. |
Forcing Function is a level ?? Rare Auto Rifle. Forcing Function can drop in Strikes.
Mods and Upgrades
- Glass Half Full
- Focused Fire
- Grenadier
- Upgrade
- Ranged Lens RLR5
- Ranged Lens RLS3
- Focus Lens FLA5
- TrueSight IS
- Red Dot-OAS
- Red Dot-ORS1
- Focus Lens FLS2
- SteadyHand IS
- QuickDraw IS
- Red Dot-OES
- Red Dot-ORS
- Colony Rounds
- Relic Iron Rounds
- Spinmetal Rounds
- Skip Rounds
- Lock In