Difference between revisions of "Control"

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Control is one of the [[PvP|PvP modes]] in [[The Crucible]]. In this mode, 12 players are split into 2 teams and battle each other to control strategic zones and kill enemy players to win the match. By participating in Control the player will earn [[Crucible Marks]], [[Crucible Gear]] and [[Crucible Reputation]].
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Control is one of the [[PvP|PvP mode]] in [[The Crucible]]. In this mode, 12 players are split into 2 teams and battle each other to control strategic zones and kill enemy players to win the match. By participating in Control the player will earn [[Crucible Marks]], [[Crucible Gear]] and [[Crucible Reputation]].
  
 
*This mode is similar to Domination in other FPS games.
 
*This mode is similar to Domination in other FPS games.

Revision as of 21:26, 16 July 2014

Control is one of the PvP mode in The Crucible. In this mode, 12 players are split into 2 teams and battle each other to control strategic zones and kill enemy players to win the match. By participating in Control the player will earn Crucible Marks, Crucible Gear and Crucible Reputation.

  • This mode is similar to Domination in other FPS games.

Objective

The team will gain points for each enemy player killed. The team will gain more points per kill the more flags it is holding.

Flags Holding Points per Kill
0 100
1 150
2 200
3 300

With no flags, the team earns 100 points for each kill. When the team is holding 1 and 2 flags, it earns 150 and 200 points per kill. If the team controls all 3 flags, it gains a massive 300 points per kill.

The first team that reaches 20,000 points or the team that has the highest points when the time is up wins the match.

Tips and Tricks

Super Meter

Super Meter charges up as you get kills. First kill grants 4.3% of the meter. Second kill gives 8.6%. Third and more kills give 16% of the meter each. All kills must be in the same life. As soon as you die, your kill streak resets and you're back to 4.3% for the first kill.

Flag Neutralization gives 4.3% while Flag Capture grants 16% of the meter.

  • Note that very first Flag Capture grants only 4.3% of the meter.

Strategy

Maps

First Light

On the moon

has Pike and Interceptor vehicles

Heavy Ammo spawns once every 3 minutes or so.

Rusted Lands

On earth

No vehicles

Reward

Experience Points

Crucible Marks

Crucible Gear

Crucible Reputation

Lore

Dead Orbit desires new territories to expand their reach beyond the city.