Difference between revisions of "Stats"
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'''[[Magazine]]''': The number of shots which can be fired before reloading. | '''[[Magazine]]''': The number of shots which can be fired before reloading. | ||
− | '''[[Blast Radius]]''': ([[Rocket Launchers]] only) | + | '''[[Blast Radius]]''': ([[Rocket Launchers]] only) Increases the size of AoE caused by a rocket projectile. |
− | '''[[Velocity]]''': ([[Rocket Launchers]] only) | + | '''[[Velocity]]''': ([[Rocket Launchers]] only) Increases the speed of rocket projectile. |
− | '''[[Zoom]]''': | + | '''[[Zoom]]''': Changes how far your weapon magnifies the target when you aim down sights. |
− | '''[[Handling]]''': | + | '''[[Handling]]''': Changes how fast you aim down sights, raise, lower or change weapons. |
− | '''[[Recoil]]''': | + | '''[[Recoil]]''': Changes how severe your weapon's kick back is as you fire it. |
Revision as of 23:34, 23 September 2014
Agility: Increases your movement speed and maximum jump height.
Armor: Increases the amount of damage you can take before dying.
Attack: Higher Attack increases your damage to higher level enemies.
Discipline: Reduces cooldown of grenades.
Intellect: Reduces cooldown of supers.
Light: Increases your damage against higher level enemies.
Recovery: Increases the speed at which you regain lost health.
Strength: Reduces cooldown of melee attacks.
Weapon Stats
Attack: Higher Attack increases your damage to higher level enemies.
Damage Type: The type of damage your weapon or ability deals.
Impact: Increases the damage inflicted by each round.
Range: Increases the effective range of this weapon.
Stability: Decreases weapon recoil when fired continuously.
Reload: Decreases the time it takes to reload this weapon.
Rate of Fire: The number of shots per minute this weapon can fire.
Charge Rate: (Fusion Rifles only) The smaller the Charge Rate is the longer it takes the Fusion Rifle to fire.
Magazine: The number of shots which can be fired before reloading.
Blast Radius: (Rocket Launchers only) Increases the size of AoE caused by a rocket projectile.
Velocity: (Rocket Launchers only) Increases the speed of rocket projectile.
Zoom: Changes how far your weapon magnifies the target when you aim down sights.
Handling: Changes how fast you aim down sights, raise, lower or change weapons.
Recoil: Changes how severe your weapon's kick back is as you fire it.