Difference between revisions of "Stats"
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===Weapon Stats=== | ===Weapon Stats=== | ||
+ | '''[[Attack]]''': Higher Attack increases your damage to higher level enemies. | ||
+ | |||
'''[[Impact]]''': Increases the damage inflicted by each round. | '''[[Impact]]''': Increases the damage inflicted by each round. | ||
Revision as of 22:05, 23 September 2014
Agility: Increases your movement speed and maximum jump height.
Armor: Increases the amount of damage you can take before dying.
Attack: Higher Attack increases your damage to higher level enemies.
Discipline: Reduces cooldown of grenades.
Intellect: Reduces cooldown of supers.
Light: Increases your damage against higher level enemies.
Recovery: Increases the speed at which you regain lost health.
Strength: Reduces cooldown of melee attacks.
Weapon Stats
Attack: Higher Attack increases your damage to higher level enemies.
Impact: Increases the damage inflicted by each round.
Range: Increases the effective range of this weapon.
Stability: Decreases weapon recoil when fired continuously.
Reload: Decreases the time it takes to reload this weapon.
Rate of Fire: The number of shots per minute this weapon can fire.
Charge Rate: The smaller the Charge Rate is the longer it takes the Fusion Rifle to fire.
Magazine: The number of shots which can be fired before reloading.
Damage Type: The type of damage your weapon or ability deals.