Difference between revisions of "Stats"
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'''[[Rate of Fire]]''': The number of shots per minute this weapon can fire. | '''[[Rate of Fire]]''': The number of shots per minute this weapon can fire. | ||
− | '''[[Charge | + | '''[[Charge Rate]]''': The smaller the Charge Rate is the longer it takes the Fusion Rifle to fire. |
'''[[Magazine]]''': The number of shots which can be fired before reloading. | '''[[Magazine]]''': The number of shots which can be fired before reloading. | ||
'''[[Damage Type]]''': The type of damage your weapon or ability deals. | '''[[Damage Type]]''': The type of damage your weapon or ability deals. |
Revision as of 22:01, 23 September 2014
Agility: Increases your movement speed and maximum jump height.
Armor: Increases the amount of damage you can take before dying.
Attack: Higher Attack increases your damage to higher level enemies.
Discipline: Reduces cooldown of grenades.
Intellect: Reduces cooldown of supers.
Light: Increases your damage against higher level enemies.
Recovery: Increases the speed at which you regain lost health.
Strength: Reduces cooldown of melee attacks.
Weapon Stats
Impact: Increases the damage inflicted by each round.
Range: Increases the effective range of this weapon.
Stability: Decreases weapon recoil when fired continuously.
Reload: Decreases the time it takes to reload this weapon.
Rate of Fire: The number of shots per minute this weapon can fire.
Charge Rate: The smaller the Charge Rate is the longer it takes the Fusion Rifle to fire.
Magazine: The number of shots which can be fired before reloading.
Damage Type: The type of damage your weapon or ability deals.