Difference between revisions of "Stats"

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[[Armor (Stat)|Armor]]: Increases the amount of damage you can take before dying.
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'''[[Agility]]''': Increases your movement speed and maximum jump height.
  
[[Recovery]]: Increases the speed at which you regain lost health.
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'''[[Armor (Stat)|Armor]]''': Increases the amount of damage you can take before dying.
  
[[Agility]]: Increases your movement speed and maximum jump height.
+
'''[[Attack]]''':  
  
[[Light]]: Increases your damage against higher level [[enemies]].
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'''[[Recovery]]''': Increases the speed at which you regain lost health.
  
[[Discipline]]: Reduces cooldown of [[grenades]].  
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'''[[Light]]''': Increases your damage against higher level [[enemies]].
  
[[Strength]]: Reduces cooldown of [[melee]] attacks.  
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'''[[Discipline]]''': Reduces cooldown of [[grenades]].  
  
[[Intellect]]: Reduces cooldown of [[supers]].
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'''[[Strength]]''': Reduces cooldown of [[melee]] attacks.
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'''[[Intellect]]''': Reduces cooldown of [[supers]].

Revision as of 06:57, 29 June 2014

Agility: Increases your movement speed and maximum jump height.

Armor: Increases the amount of damage you can take before dying.

Attack:

Recovery: Increases the speed at which you regain lost health.

Light: Increases your damage against higher level enemies.

Discipline: Reduces cooldown of grenades.

Strength: Reduces cooldown of melee attacks.

Intellect: Reduces cooldown of supers.