Difference between revisions of "Spike Grenade (Defender)"
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− | Spike Grenade is a [[grenade]] used by [[Defender]]. It attaches itself onto a surface and emits [[Void Light]] that deals damage to all [[enemies]] | + | Spike Grenade is a [[grenade]] used by [[Defender]]. It attaches itself onto a surface and emits a cone of [[Void Light]] that deals 100 [[Void]] damage per second to all [[enemies]] inside the cone for 4 seconds. |
+ | ==Tips and Tricks== | ||
+ | *Spike Grenade can be used to deny the entry of small rooms and narrow corridors. | ||
Revision as of 23:30, 10 September 2014
Spike Grenade (Defender) | |
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Information | |
Class | Titan |
Subclass | Defender |
Type | Grenade |
Damage | 400 |
Radius | 12m |
Prerequisite | Magnetic Grenade |
Next | Suppressor Grenade |
Function | Deals damage in extremely rapid pulses, totaling 100 damage per second for 4s. Spike grenades project their damage in a cone from the grenade and have no damage falloff. |
Description | A grenade that attaches to any surface and emits a torrent of damaging Void Light. |
Key Bind | L1 |
Spike Grenade is a grenade used by Defender. It attaches itself onto a surface and emits a cone of Void Light that deals 100 Void damage per second to all enemies inside the cone for 4 seconds.
Tips and Tricks
- Spike Grenade can be used to deny the entry of small rooms and narrow corridors.