Difference between revisions of "Lightning Grenade"

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Lighting Grenade is a [[grenade]] used by [[Striker]]. It is able to attach itself onto various surfaces such as [[enemies]] and send out bolts of electrical damage.
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Lighting Grenade is a [[grenade]] used by [[Striker]]. Deals four pulses of 100 damage. Aftershocks talent adds one pulse for a total of 500. Lightning grenades project their damage in a cone from the grenade and have no damage falloff. It has the highest single target damage potential among all of Striker's grenades.
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==Tips and Tricks==
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*Player will need precise throwing to make the most out of the grenade.
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*When the grenade lands, it attaches to that surface then it sends out 4 cones of [[Arc]] damage up to 12 meters.
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*Its damage does not fall off as it travels the entire distance.
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*It can be used to guard narrow corridors.
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*It is not as effective in wide-open spaces.
  
 
[[Category:Titan]]
 
[[Category:Titan]]
 
[[Category:Striker]]
 
[[Category:Striker]]
 
{{Striker Abilities}}
 
{{Striker Abilities}}

Revision as of 21:50, 9 September 2014

Lightning Grenade
Information
Class Titan
Subclass Striker
Type Grenade
Damage 400 (100 * 4)
Radius 12m
Prerequisite Pulse Grenade
Next None
Function Deals four pulses of 100 damage. Aftershocks talent adds one pulse for a total of 500. Lightning grenades project their damage in a cone from the grenade and have no damage falloff.
Description A grenade that sticks to any surface, periodically emitting bolts of lightning.
Key Bind L1

Lighting Grenade is a grenade used by Striker. Deals four pulses of 100 damage. Aftershocks talent adds one pulse for a total of 500. Lightning grenades project their damage in a cone from the grenade and have no damage falloff. It has the highest single target damage potential among all of Striker's grenades.

Tips and Tricks

  • Player will need precise throwing to make the most out of the grenade.
  • When the grenade lands, it attaches to that surface then it sends out 4 cones of Arc damage up to 12 meters.
  • Its damage does not fall off as it travels the entire distance.
  • It can be used to guard narrow corridors.
  • It is not as effective in wide-open spaces.

Fist of HavocFlashbang GrenadeLiftLightning GrenadePulse GrenadeStorm Fist
AftermathAftershockAmplifyCatapultDeath from AboveDischargeHeadstrongIncreased ControlIncreased HeightJuggernautOverloadShockwaveShoulder ChargeTransfusionUnstoppable
Titan Codex ITitan Codex IITitan Codex IIITitan Codex IVTitan Codex VTitan Codex VI