Difference between revisions of "Magnetic Grenade"
From Destiny 1 Wiki
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| Subclass = [[Defender]] | | Subclass = [[Defender]] | ||
| Type = [[Grenade]] | | Type = [[Grenade]] | ||
+ | | Damage = 180 or 245 | ||
+ | | Radius = 5m | ||
| Prerequisite = None | | Prerequisite = None | ||
| Next = [[Spike Grenade]] | | Next = [[Spike Grenade]] | ||
+ | | Function = Generates two explosions for 100 and then 80 damage. Deals 65 additional damage if it sticks to a target. | ||
| Description = A grenade that attaches to enemies and explodes twice. | | Description = A grenade that attaches to enemies and explodes twice. | ||
| Key Bind = L1 | | Key Bind = L1 |
Revision as of 19:14, 9 September 2014
Magnetic Grenade | |
---|---|
Information | |
Class | Titan |
Subclass | Defender |
Type | Grenade |
Damage | 180 or 245 |
Radius | 5m |
Prerequisite | None |
Next | Spike Grenade |
Function | Generates two explosions for 100 and then 80 damage. Deals 65 additional damage if it sticks to a target. |
Description | A grenade that attaches to enemies and explodes twice. |
Key Bind | L1 |
Magnetic Grenade is a grenade used by Defender. It not only attaches itself to targets but also explodes twice. It is ideal to attach it onto a stronger enemy.
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