Difference between revisions of "Control"
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The first team that reaches 20,000 points or the team that has the highest points when the time is up wins the match. | The first team that reaches 20,000 points or the team that has the highest points when the time is up wins the match. | ||
+ | |||
+ | ==Tips and Tricks== | ||
+ | ===Super Meter=== | ||
+ | Super Meter charges up as you get kills. First kill grants 4.3% of the meter. Second kill gives 8.6%. Third and more kills give 16% of the meter each. All kills must be in the same life. As soon as you die, your kill streak resets and you're back to 4.3% for the first kill. | ||
+ | |||
+ | Flag Neutralization gives 4.3% while Flag Capture grants 16% of the meter. | ||
==Strategy== | ==Strategy== | ||
Revision as of 00:46, 21 June 2014
Control is one of the PvP modes in The Crucible. In this mode, 12 players are split into 2 teams and battle each other to control strategic zones and kill enemy players to win the match. By participating in Control the player will earn Crucible Marks, Crucible Gear and Crucible Reputation.
- This mode is similar to Domination in other FPS games.
Contents
Objective
The team will gain points for each enemy player killed. The team will gain more points per kill the more flags it is holding.
Flags Holding | Points per Kill |
---|---|
0 | 100 |
1 | 150 |
2 | 200 |
3 | 300 |
With no flags, the team earns 100 points for each kill. When the team is holding 1 and 2 flags, it earns 150 and 200 points per kill. If the team controls all 3 flags, it gains a massive 300 points per kill.
The first team that reaches 20,000 points or the team that has the highest points when the time is up wins the match.
Tips and Tricks
Super Meter
Super Meter charges up as you get kills. First kill grants 4.3% of the meter. Second kill gives 8.6%. Third and more kills give 16% of the meter each. All kills must be in the same life. As soon as you die, your kill streak resets and you're back to 4.3% for the first kill.
Flag Neutralization gives 4.3% while Flag Capture grants 16% of the meter.
Strategy
Maps
First Light
On the moon
has Pike and Interceptor vehicles
Heavy Ammo spawns once every 3 minutes or so.
Rusted Lands
On earth
No vehicles
Reward
Experience Points
Lore
Dead Orbit desires new territories to expand their reach beyond the city.