Difference between revisions of "Necrochasm (Year 3)"
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− | {{Weapon Infobox | + | {{Exotic Weapon Infobox |
− | + | | image = Necrochasm year 3 icon1.jpg | |
− | |image= | + | | Year = 3 |
− | |Type= | + | | Type = Auto Rifle |
− | |Slot= | + | | Slot = Primary |
− | |Level=40 | + | | Level = 40 |
− | + | | Rarity = Exotic | |
− | |Rarity= | + | | Damage Type = Arc |
− | |Damage Type= | + | | Attack = 400 |
− | |Attack= | + | | Description = Eternity is very close. Can you feel yourself slipping? |
− | |Impact=2 | + | | Impact = 2 |
− | |Blast Radius= | + | | Blast Radius = |
− | |Rate of Fire=100 | + | | Rate of Fire = 100 |
− | |Charge Rate= | + | | Charge Rate = |
− | |Range=19 | + | | Speed = |
− | |Velocity= | + | | Range = 19 |
− | |Stability= | + | | Velocity = |
− | |Reload=76 | + | | Stability = 55 |
− | |Magazine= | + | | Reload = 76 |
− | | | + | | Magazine = 54 |
− | |Recoil=65 | + | | Efficiency = |
− | |Equip Speed=55 | + | | Defense = |
− | | | + | | Energy = |
− | | | + | | Recoil = 65 |
− | | | + | | Aim Assist = 75 |
− | | | + | | Equip Speed = 55 |
− | | | + | | Vendor = |
− | | | + | | Price = |
+ | | Engrams = No | ||
+ | | Xur = No | ||
+ | | Activities = | ||
+ | | Quest = [[Crux of Darkness]] | ||
}} | }} | ||
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__NOTOC__ | __NOTOC__ | ||
==Perks== | ==Perks== | ||
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*[[Devourer of Moons]] | *[[Devourer of Moons]] | ||
− | + | ==PvP Profile== | |
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*[[Time-to-Kill]]: 0.87s (13 crit shots and 1 body shot), 1.07s (17 body shots) | *[[Time-to-Kill]]: 0.87s (13 crit shots and 1 body shot), 1.07s (17 body shots) | ||
*15 damage per crit shot, 12 per body shot | *15 damage per crit shot, 12 per body shot | ||
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Perhaps my new favorite gun for Crucible usage on smaller maps, the Nechrochasm is close to what I hoped it would be when it was first released. Thanks to coming out of the box with high stability and aim assist, and even an average recoil direction, it handles very easily compared to most 100/2 ARs. On top of this, the combination of Zen Moment and Fitted Stock means I have no problem running Accurized Ballistics for the bonus range and damage, both of which combine to give it a surprisingly long reach. I stay away from Aggressive, even though it decreases the time-to-kill, simply because it kills aim assist, range, and stability and I don't think it's worth it. Similarly. CQB Ballistics, while it makes the gun more stable, just isn't worth giving up the extra range and impact from Acc Balls. Now that the Cursebringer perk procs on all kills and not just headshots, I spray away and pick up collaterals and assists like it's my job, and I love it. I almost don't want to recommend this weapon because I hate the idea of exposing the secret of this golden nugget, but I feel an obligation to share the joy with the world. Definitely give it a shot, and let the screams of the cursed thralls surround your enemies. | Perhaps my new favorite gun for Crucible usage on smaller maps, the Nechrochasm is close to what I hoped it would be when it was first released. Thanks to coming out of the box with high stability and aim assist, and even an average recoil direction, it handles very easily compared to most 100/2 ARs. On top of this, the combination of Zen Moment and Fitted Stock means I have no problem running Accurized Ballistics for the bonus range and damage, both of which combine to give it a surprisingly long reach. I stay away from Aggressive, even though it decreases the time-to-kill, simply because it kills aim assist, range, and stability and I don't think it's worth it. Similarly. CQB Ballistics, while it makes the gun more stable, just isn't worth giving up the extra range and impact from Acc Balls. Now that the Cursebringer perk procs on all kills and not just headshots, I spray away and pick up collaterals and assists like it's my job, and I love it. I almost don't want to recommend this weapon because I hate the idea of exposing the secret of this golden nugget, but I feel an obligation to share the joy with the world. Definitely give it a shot, and let the screams of the cursed thralls surround your enemies. | ||
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==Images== | ==Images== | ||
− | [[File:necrochasm1.jpg| | + | [[File:necrochasm1.jpg|200px]] |
==Grimoire Cards== | ==Grimoire Cards== |
Latest revision as of 22:21, 31 July 2017
Necrochasm (Year 3) | |
---|---|
Attributes | |
Year | 3 |
Type | Auto Rifle |
Slot | Primary |
Level | 40 |
Rarity | Exotic |
Damage Type | Arc |
Attack Cap | 400 |
Description | Eternity is very close. Can you feel yourself slipping? |
Statistics | |
Impact | 2 |
Rate of Fire | 100 |
Range | 19 |
Stability | 55 |
Reload | 76 |
Magazine | 54 |
Recoil Direction | 65 |
Equip Speed | 55 |
Aim Assist | 75 |
How to Obtain | |
Engrams | No |
Xur | No |
Quest | Crux of Darkness |
Perks
Intrinsic Perks
- Arc Damage - This weapon causes Arc damage.
- Cascade - Melee kills automatically reload a portion of this weapon's magazine.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Exotic Perks
- Cursebringer - Kills with this weapon trigger a Cursed Thrall explosion.
Primary Perks
- Zen Moment - Causing damage with this weapon increases its stability.
Selectable Perk 1
- CQB Ballistics - Greatly reduced recoil. Significant penalty to range.
- Accurized Ballistics - More range and impact. Increased recoil.
- Aggressive Ballistics - More predictable recoil. Enhanced impact. Shorter range and more recoil.
Selectable Perk 2
- Fitted Stock - Increases weapon stability.
- Single Point Sling - Switch weapons faster. Move quicker while aiming.
- Flared Magwell - Reload this weapon even faster.
Ornaments
PvP Profile
- Time-to-Kill: 0.87s (13 crit shots and 1 body shot), 1.07s (17 body shots)
- 15 damage per crit shot, 12 per body shot
Pros and Cons
- Pros - Very fast TtK with body shots (1.07s, 17 body shots to kill). Very high stability. High reload speed, mag size, and aim assist.
- Neutral - Average recoil direction.
- Cons - Low range.
Recommended Perks
Review
Perhaps my new favorite gun for Crucible usage on smaller maps, the Nechrochasm is close to what I hoped it would be when it was first released. Thanks to coming out of the box with high stability and aim assist, and even an average recoil direction, it handles very easily compared to most 100/2 ARs. On top of this, the combination of Zen Moment and Fitted Stock means I have no problem running Accurized Ballistics for the bonus range and damage, both of which combine to give it a surprisingly long reach. I stay away from Aggressive, even though it decreases the time-to-kill, simply because it kills aim assist, range, and stability and I don't think it's worth it. Similarly. CQB Ballistics, while it makes the gun more stable, just isn't worth giving up the extra range and impact from Acc Balls. Now that the Cursebringer perk procs on all kills and not just headshots, I spray away and pick up collaterals and assists like it's my job, and I love it. I almost don't want to recommend this weapon because I hate the idea of exposing the secret of this golden nugget, but I feel an obligation to share the joy with the world. Definitely give it a shot, and let the screams of the cursed thralls surround your enemies.