Difference between revisions of "Smoke"
From Destiny 1 Wiki
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'''[[Snare]]''' - Allows Smoke to stick to surfaces, detonating when enemies are near. | '''[[Snare]]''' - Allows Smoke to stick to surfaces, detonating when enemies are near. | ||
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| + | *Impact damage = 20hp | ||
| + | *Explosion Damage = 53hp max. | ||
| + | *Envenomed = 15hp per hit | ||
| + | *Linger effect (activates on all hit by explosion and deactivates if player is hit by envenomed) = 8hp, stays active when in smoke and once out of smoke it then hits up to 6 more times. | ||
| + | |||
==Tips and Tricks== | ==Tips and Tricks== | ||
*Vanish from site lasts 5.5 seconds. | *Vanish from site lasts 5.5 seconds. | ||
Revision as of 07:48, 25 February 2017
| Smoke | |
|---|---|
| Information | |
| Class | Hunter |
| Subclass | Nightstalker |
| Type | Melee |
| Perk 1 | Envenomed |
| Perk 2 | Vanish in Smoke |
| Perk 3 | Snare |
| Description | Throw Smoke to slow and disorient those trapped in its cloud. |
| Key Bind | R1 |
Smoke is Nightstalker's Melee attack.
Perks
Envenomed - Adds a toxin that suffocates enemies within smoke.
Vanish in Smoke - You and allies near Smoke explosions vanish from sight.
Snare - Allows Smoke to stick to surfaces, detonating when enemies are near.
- Impact damage = 20hp
- Explosion Damage = 53hp max.
- Envenomed = 15hp per hit
- Linger effect (activates on all hit by explosion and deactivates if player is hit by envenomed) = 8hp, stays active when in smoke and once out of smoke it then hits up to 6 more times.
Tips and Tricks
- Vanish from site lasts 5.5 seconds.
- Snare will detonate after 10 seconds if no enemy triggers it and the smoke effect lasts for 4.5 seconds.
- Envenomed deals 107 total damage.
