Difference between revisions of "Doctrine of Passing (Adept)"
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− | [[Category:Weapons]] [[Category:Auto Rifles]] [[Category:Primary Weapons]] [[Category:Legendary]] | + | [[Category:Weapons]] [[Category:Auto Rifles]] [[Category:Primary Weapons]] [[Category:Legendary]] [[Category:The Taken King]] [[Category:Year 2]] |
Revision as of 19:44, 29 September 2015
Doctrine of Passing (Adept) | |
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Doctrine of Passing (Adept) | |
Information | |
Type | Auto Rifle |
Slot | Primary Weapon |
Level | 20 |
Rarity | Legendary |
Damage Type | Kinetic |
Attack | 310 |
Impact | 28 |
Rate of Fire | 77 |
Range | 32 |
Stability | 54 |
Reload | 62 |
Magazine | 27 |
Zoom | 15 |
Recoil | 80 |
Equip Speed | 36 |
Aim Assist | 50 |
Description | Death is the best teacher. |
Perks
Column 1
- Kinetic Damage - This weapon causes kinetic damage.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- Random: Red Dot-ORA or MD-Reflex
- Random: Red Dot-ORA2 or Reflex
- Random: OEG or OEG Riflescope
Column 3
- Random: Hot Swap or Rodeo or Replenish or Grave Robber or Battle Runner or Focused Fire or Rangefinder or Persistence or Spray and Play or Hip Fire or Crowd Control
Column 4
- Random: Lightweight or Hand Loaded or Fitted Stock or Speed Reload or Perfect Balance
- Random: Appended Magazine or Injection Mold or Oiled Frame or Hand-laid Stock or Feather Mag
- Random: Armor Piercing Rounds or Rifled Barrel or Reinforced Barrel or Smallbore
Column 5
- Random: Eye of the Storm or Danger Close or Surrounded or Exhumed or Army of One or Hidden Hand or Grenadier or Counterbalance or Icarus or Third Eye or Glass Half Full or Life Support