Difference between revisions of "Knucklehead Radar (Year 2)"
From Destiny 1 Wiki
m (Text replacement - "*Reforge Armor" to "*Twist Fate") |
|||
Line 29: | Line 29: | ||
*[[Sensor Pack]] - Radar remains visible while aiming Primary Weapons. | *[[Sensor Pack]] - Radar remains visible while aiming Primary Weapons. | ||
*[[Infuse]] - Consume a more powerful piece of Armor to boost the Defense value of this Armor. | *[[Infuse]] - Consume a more powerful piece of Armor to boost the Defense value of this Armor. | ||
− | *[[ | + | *[[Twist Fate]] - Changes the stats and upgrades available on this Armor. |
===Column 2=== | ===Column 2=== |
Revision as of 09:43, 16 October 2015
Knucklehead Radar (Year 2) | |
---|---|
Information | |
Type | Helmets |
Class | Hunter |
Level | 30 |
Rarity | Exotic |
Defense | 280 |
Discipline | 31 - 53 |
Strength | 31 - 53 |
Intellect | 31 - 53 |
Acquired by | Purchased from Xur |
Vendor | Xur |
Cost | 13 Strange Coins |
Description | You can see the point, right? Who wants to team up with one? |
- See also: Knucklehead Radar (Year 1)
Knucklehead Radar (Year 2) is a level 30 Exotic Hunter Helmet. It can be Purchased from Xur for 13 Strange Coins.
- Knucklehead Radar is a Year 2 Exotic Armor released in The Taken King expansion.
Perks
Column 1
- Sensor Pack - Radar remains visible while aiming Primary Weapons.
- Infuse - Consume a more powerful piece of Armor to boost the Defense value of this Armor.
- Twist Fate - Changes the stats and upgrades available on this Armor.
Column 2
- Random: Increase Discipline or Increase Intellect or Increase Intellect
- Random: Increase Strength or Increase Strength or Increase Discipline
Column 3
- Inverse Shadow - Increased Super energy gained from killing minions of the Darkness.
- Random: Ashes to Assets or Hands-On
Column 4
- Random: Innervation or Invigoration or Better Already or Infusion