Difference between revisions of "The Ram (Year 2)"
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[[Category:Armor]] [[Category:Helmets]] [[Category:Warlock Armor]] [[Category:Exotic]] [[Category:The Taken King]] [[Category:Year 2]] [[Category:Agent of the Nine]] | [[Category:Armor]] [[Category:Helmets]] [[Category:Warlock Armor]] [[Category:Exotic]] [[Category:The Taken King]] [[Category:Year 2]] [[Category:Agent of the Nine]] |
Revision as of 05:19, 14 September 2015
The Ram (Year 2) | |
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Information | |
Type | Helmets |
Class | Warlock |
Level | 30 |
Rarity | Exotic |
Defense | 280 |
Discipline | 31 - 53 |
Strength | 31 - 84 |
Intellect | 31 - 53 |
Acquired by | Purchased from Xur |
Vendor | Xur |
Cost | 13 Strange Coins |
Description | ...PRAISE ME... |
- See also: The Ram (Year 1)
The Ram (Year 2) is a level 30 Exotic Warlock Helmet. It can be Purchased from Xur for 13 Strange Coins.
- The Ram is a Year 2 Exotic Armor released in The Taken King expansion.
Perks
Column 1
- Strength of the Ram - Increased armor. All Voidwalker melees trigger Life Steal on hit.
- Infuse - Consume a more powerful piece of Armor to boost the Defense value of this Armor.
- Reforge Armor - Changes the stats and upgrades available on this Armor.
Column 2
- Random: Increase Discipline or Increase Intellect or Increase Discipline
- Random: Increase Strength or Increase Strength or Increase Strength
Column 3
- Random: Inverse Shadow or Hands-On
- Random: Second Thoughts or Heavy Lifting
Column 4
- Random: Invigoration or Infusion