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Revision as of 06:23, 1 September 2015
Contents
The Hunter class is the agile and precise class in Destiny. Hunters are divided into 3 subclasses: Gunslinger (Solar), Bladedancer (Arc) and Nightstalker (Void). Gunslingers are more ranged oriented, with exceptional damage and accuracy. Bladedancers are melee focused, excelling in group and close-quarters combat. While Hunters have less armor and recovery than both Titan and Warlock, they have much higher agility.
- As a Hunter, you start off as a Gunslinger and unlock Bladedancer at level 15. Note that once you unlock Bladedancer for one character, it will be unlocked for any new Hunter characters you make in the future. Nightstalker was released in The Taken King expansion. It is unlocked after completing the Hunter quest ???.
Play Style
Gunslinger is the closest subclass to a standard first-person shooter experience. Golden Gun gives you 3 powerful shots that instantly kills most enemies. Gunslinger's melee attack is the Throwing Knife, another ranged attack. Her grenades can into turn into a Landmine that allows the player to protect her flank.
Bladedancer is a fast and stealthy damage dealer that weaves into and out of melee combat. Her super, Arc Blade, allows the player to deal quick and powerful melee attacks. Bladedancer can teleport around the map with Blink Strike and Blink. Additionally, Bladedancer can become cloaked, invisible to enemies, with various perks.
Gunslinger
- Main article: Gunslinger
Abilities
Type | Description | |
---|---|---|
Double Jump | Jumps | Jumps a second time after leaving ground. |
Golden Gun | Supers | Summons a flaming pistol which disintegrates enemies with Solar Light. |
Incendiary Grenade (Gunslinger) | Grenades | An explosive grenade that catches enemies on fire, causing additional damage over time. |
Swarm Grenade | Grenades | A grenade which detonates on impact, releasing multiple drones that seek nearby enemies. |
Throwing Knife | Melee Abilities | Throw a knife from a distance. |
Tripmine Grenade | Grenades | A explosive grenade that sticks to surfaces and detonates when enemies pass through its laser trigger. |
Perks
Ability Perks
Ability | Description | |
---|---|---|
Better Control | Double Jump | Upgrades Double Jump for better directional control while in air. |
Circle of Life | Throwing Knife | Killing an enemy with Throwing Knife while Golden Gun is active extends the duration of Golden Gun. Also increase armor by 1. |
Combustion | Golden Gun | Killing an enemy with Golden Gun causes them to explode. |
Deadeye | Golden Gun | Significantly increases the accuracy of Golden Gun. |
Gunfighter | Golden Gun | Reduces the cooldown of Golden Gun, allowing it to be used more often. |
Higher Jump | Double Jump | Upgrades Double Jump for even greater heights |
Incendiary Blade | Throwing Knife | Throwing Knife catches enemies on fire, dealing additional damage over time. |
Knife Juggler | Throwing Knife | Precision kills with the throwing knife immediately resets its cooldown. |
Triple Jump | Double Jump | Upgrades Double Jump with a third jump. |
Miscellaneous Perks
Description | |
---|---|
Chain of Woe | Precision kills increase weapon reload speed. Stacks up to 3 times. |
Gambler's Dagger | Gains an additional throwing knife. |
Gunslinger's Trance | Precision kills increase weapon stability. Stacks up to 3 times. |
Illumination | Seal this Subclass, locking previous choices. |
Keyhole | Golden Gun overpenetrates and can damage multiple targets. |
Over the Horizon | Increases the range of Golden Gun. |
Scavenger | Picking up ammo reduces the cooldown of your grenade and Throwing Knife |
Bladedancer
- Main article: Bladedancer
Abilities
Type | Description | |
---|---|---|
Arc Blade | Supers | Charge your blade with Arc Light and consume your foes with lightning |
Arcbolt Grenade (Bladedancer) | Grenades | A grenade that chains bolts of lightning to nearby enemies. |
Blink Strike | Melee Abilities | A powerful melee attack with extended range. |
Double Jump | Jumps | Jumps a second time after leaving ground. |
Flux Grenade | Grenades | An explosive grenade which deals additional damage when attached to enemies. |
Skip Grenade | Grenades | A grenade which splits upon impact, creating multiple projectiles which seek enemies. |
Perks
Ability Perks
Ability | Description | |
---|---|---|
Backstab | Blink Strike | Hitting an enemy from behind with Blink Strike causes significantly more damage. |
Better Control | Double Jump | Upgrades Double Jump for better directional control while in air. |
Blink (Bladedancer) | Double Jump | A short-distance teleport that replaces Double Jump. |
Escape Artist | Blink Strike | Hitting an enemy with Blink Strike grants brief invisibility |
Fast Twitch | Blink Strike | Reduces the cooldown of Blink Strike |
Higher Jump | Double Jump | Upgrades Double Jump for even greater heights |
Razor's Edge | Arc Blade | Press R2 or RT during Arc Blade to unleash a destructive wave of energy that travels along the ground. |
Showstopper | Arc Blade | Press R2 or RT during Arc Blade to damage nearby enemies. |
Vanish | Arc Blade | Press R2 or RT during Arc Blade to disappear from sight. |
Miscellaneous Perks
Description | |
---|---|
Encore | Killing an enemy with Arc Blade extends its duration |
Fleet Footed | Increases maximum sprint speed and extends slide distance |
Hungering Blade | Kills with Arc Blade and Blink Strike immediately regenerate health. |
Illumination | Seal this Subclass, locking previous choices. |
Quick Draw | Weapons ready immediately after dealing damage with any knife attack. |
Shadowjack | Increases the duration of invisibility effects. |
Stalker | Gain invisibility after crouching in place for a short time. |
Nightstalker
- Main article: Nightstalker
Abilities
Type | Description | |
---|---|---|
Double Jump | Jumps | Jumps a second time after leaving ground. |
Shadowshot | Supers | Tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies. |
Spike Grenade (Nightstalker) | Grenades | A grenade that attaches to any surface and emits a torrent of damaging Void Light. |
Voidwall Grenade | Grenades | Grenade explosion creates a horizontal wall of burning Void Light. |
Vortex Grenade (Nightstalker) | Grenades | A grenade that creates a Vortex which continually damages enemies trapped inside. |
Perks
Ability Perks
Ability | Description | |
---|---|---|
Better Control | Double Jump | Upgrades Double Jump for better directional control while in air. |
Black Hole | Shadowshot | The Void Anchor has increased range, lasts significantly longer, and can tether more targets. |
Blood Bound | Shadowshot | Tethered enemies explode when killed. Damage to tethered enemies is shared to all. |
Envenomed | Smoke | Adds a toxin that suffocates enemies within smoke. |
Higher Jump | Double Jump | Upgrades Double Jump for even greater heights |
Quiver | Shadowshot | Fire Shadowshot up to three times. Void Anchors have reduced range. |
Snare | Smoke | Allows Smoke to stick to surfaces, detonating when enemies are near. |
Triple Jump | Double Jump | Upgrades Double Jump with a third jump. |
Vanish in Smoke | Smoke | You and allies near Smoke explosions vanish from sight. |
Miscellaneous Perks
Description | |
---|---|
Courage of The Pack | Killing tethered targets increases Recovery and Armor for you and nearby allies. Stacks up to 5 times. |
Keen Scout | Sprint and Sneak faster, gain Enhanced Tracker, and ability to mark targets you damage. |
Light of the Pack | Killing tethered targets creates Orbs of Light for your allies. |
Lockdown | Grenade and Smoke effects last twice as long, allowing strong territory control. |
Predator | The Void Anchors fired from Shadowshot become traps that stick to surfaces and wait for prey. |
Shadestep | Gain an evade to avoid damage. Press O, O or B, B to evade. |
Training Perks
Agility | Armor | Recovery | |
---|---|---|---|
Path Forbidden | +2 | +2 | |
Path Forgotten | +2 | +2 | |
Path Unknown | +2 | +2 | |
Way of the Drifter | +2 | +1 | +2 |
Way of the Fearless | +5 | ||
Way of the Nomad | +1 | +4 |
- Note that Gunslinger and Bladedancer share the same Training perks.
Gear
A Hunter's unique gear slot is the Cloak. The stylized capes cause the Hunters to stand out from Warlocks and Titans.
Images
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