Difference between revisions of "The Cure"
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m (Text replacement - "Upgrade 2" to "Perk 2") |
m (Text replacement - "Optional Upgrades" to "Optional Perks") (Tag: Mobile edit) |
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|Perk 1= | |Perk 1= | ||
|Perk 2= | |Perk 2= | ||
− | |Optional | + | |Optional Perks= |
|Acquired by=Ranking up with the Future War Cult, Decrypted from Legendary Engrams | |Acquired by=Ranking up with the Future War Cult, Decrypted from Legendary Engrams | ||
|Vendor= | |Vendor= | ||
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*'''Random''': [[Clown Cartridge]] or [[Grenadier]] or [[Vacuum]] or [[Spray and Play]] or [[Third Eye]] or [[Who's Next?]] | *'''Random''': [[Clown Cartridge]] or [[Grenadier]] or [[Vacuum]] or [[Spray and Play]] or [[Third Eye]] or [[Who's Next?]] | ||
− | ===Optional | + | ===Optional Perks=== |
*'''Random''': [[Quickdraw]] or [[Perfect Balance]] or [[Fitted Stock]] | *'''Random''': [[Quickdraw]] or [[Perfect Balance]] or [[Fitted Stock]] | ||
*'''Random''': [[Heavy Payload]] or [[Flared Magwell]] or [[Single Point Sling]] | *'''Random''': [[Heavy Payload]] or [[Flared Magwell]] or [[Single Point Sling]] |
Revision as of 22:53, 22 August 2015
The Cure | |
---|---|
Information | |
Type | Rocket Launcher |
Slot | Heavy Weapon |
Level | 20 |
Item Level | 60 |
Rarity | Legendary |
Damage Type | Random Elemental |
Attack | 248-300 |
Blast Radius | 68 |
Rate of Fire | 11 |
Velocity | 77 |
Stability | 58 |
Reload | 75 |
Magazine | 1 |
Zoom | 20 |
Recoil | 67 |
Equip Speed | 54 |
Aim Assist | 46 |
Acquired by | Ranking up with the Future War Cult, Decrypted from Legendary Engrams |
Description | A rocket launcher named and sanctified by the leaders of the Future War Cult. |
The Cure is a level 20 Legendary Rocket Launcher. It is obtained by ranking up with the Future War Cult or decrypted from Rare, Legendary or Exotic Engrams.
Perks and Upgrades
Sights
- Random: Warhead Verniers or Confined Launch or Aggressive Launch
- Random: Soft Launch or Linear Compensator or Smart Drift Control
- Random: Countermass or Hard Launch
Special Upgrades
- Random: Cluster Bomb or Grenades and Horseshoes or Unflinching or Mulligan or Surplus or Tripod or Tracking
- Random: Clown Cartridge or Grenadier or Vacuum or Spray and Play or Third Eye or Who's Next?
Optional Perks
- Random: Quickdraw or Perfect Balance or Fitted Stock
- Random: Heavy Payload or Flared Magwell or Single Point Sling
- Random: Snapshot or Javelin or Field Scout
Damage Upgrades
- Upgrade Damage X 5