Difference between revisions of "Melee Abilities"
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Revision as of 21:25, 22 August 2015
Melee Abilities are usually close range attacks that can be performed by using your melee button (R1 for PS3/4). If your melee ability is on cooldown you will perform a normal melee attack. Each subclass has its own unique melee ability. Each melee ability has 3 different upgrades. Your Melee Ability has a default cooldown of 69 seconds. It can be lowered to 31 seconds with Strength stat. If your melee ability is on cooldown, you will perform a normal melee attack, which deals 100 damage in The Crucible.
Class | Subclass | Description | Perk 1 | Perk 2 | Upgrade 3 | |
---|---|---|---|---|---|---|
Blink Strike | Hunter | Bladedancer | A powerful melee attack with extended range. | Backstab | Escape Artist | |
Disintegrate | Titan | Defender | Killing an enemy with this powerful melee attack creates a Force Barrier around you which absorbs incoming damage. | War Machine | Gift of Light | |
Energy Drain | Warlock | Voidwalker | A powerful melee attack which drains energy from enemies and uses it to reduce the cooldown of your grenade. | Surge | Life Steal | |
Scorch | Warlock | Sunsinger | A powerful melee attack that ignites enemies, causing fire damage over time. | Flame Shield | Solar Wind | |
Smoke | Hunter | Nightstalker | Throw Smoke to slow and disorient those trapped in its cloud. | Envenomed | Vanish in Smoke | |
Storm Fist | Titan | Striker | A punishing melee attack that deals bonus damage. | Overload | Discharge | |
Sunstrike | Titan | Sunbreaker | Burn your enemies with a heavy Solar Melee strike. | Melting Point | Thermal Vent | |
Throwing Knife | Hunter | Gunslinger | Throw a knife from a distance. | Circle of Life | Incendiary Blade | |
Thunderstrike | Warlock | Stormcaller | Deliver an electrocuting Arc melee strike at extended range. | Chain Lightning | Amplitude |
Strength and Melee Abilities Mechanics
Players can increase their strength stat to reduce the cooldown of their Melee Abilities.
When you have no strength and thus 0% cooldown reduction bonus to your melee abilities, your melee ability recharges in 1 minute and 9 seconds.
When you have enough strength to have 100% cooldown reduction bonus to your melee abilities, your melee ability recharges in 31 seconds (45% of original recharge).