Difference between revisions of "Infuse"

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*It is a replacement for [[Year 1]]'s [[Ascension]].
 
*It is a replacement for [[Year 1]]'s [[Ascension]].
  
'''Infusion Requirements''': the gear used for infusion has to meet certain requirements.
+
==Infusion Requirements==
 +
The gear used for infusion has to meet certain requirements.
  
 
*Unlocked
 
*Unlocked
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*Higher [[Attack]] or [[Defense]]
 
*Higher [[Attack]] or [[Defense]]
 +
 +
==How Does Infuse Work?==
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Infuse increases the light of the item by 80% of the difference between the 2.
 +
 +
For example: increase a 280 weapon with a 290 weapon.
 +
*290 - 280 = 10
 +
*80% of 10 = 8
 +
*280 + 8 = 288 (the resulting light of the weapon)
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[[Category:The Taken King]]
 
[[Category:The Taken King]]

Revision as of 00:42, 23 September 2015

Infuse is a Weapon and Armor Perk that allows the players to permanently increase the Attack or Defense of their Year 2 Legendary and Exotic Weapons and Armor. Infuse consumes another weapon or armor of similar quality and higher Attack/Defense. The consumed gear is dismantled.

  • Infuse is released after The Taken King and only available on Year 2 Legendary and Exotic Weapons and Armor.

Infusion Requirements

The gear used for infusion has to meet certain requirements.

  • Unlocked
  • Not Equipped
  • Same gear slot
  • Same Year

How Does Infuse Work?

Infuse increases the light of the item by 80% of the difference between the 2.

For example: increase a 280 weapon with a 290 weapon.

  • 290 - 280 = 10
  • 80% of 10 = 8
  • 280 + 8 = 288 (the resulting light of the weapon)