Difference between revisions of "Random Elemental"

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Upon generation, a weapon will be randomly assigned an elemental-damage type, either [[Arc]], [[Solar]], or [[Void]]. This allows the player to tailor their load-out to specific environmental factors, such as the [[Modifiers]] [[Arc Burn]], [[Solar Burn]], or [[Void Burn]], while running the same platform and minimizing variability.
 
Upon generation, a weapon will be randomly assigned an elemental-damage type, either [[Arc]], [[Solar]], or [[Void]]. This allows the player to tailor their load-out to specific environmental factors, such as the [[Modifiers]] [[Arc Burn]], [[Solar Burn]], or [[Void Burn]], while running the same platform and minimizing variability.
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[[Category:Damage Types]]

Latest revision as of 05:17, 5 June 2015

Upon generation, a weapon will be randomly assigned an elemental-damage type, either Arc, Solar, or Void. This allows the player to tailor their load-out to specific environmental factors, such as the Modifiers Arc Burn, Solar Burn, or Void Burn, while running the same platform and minimizing variability.