Difference between revisions of "Scorch Cannon"
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− | Scorch Cannon is a relic from [[House of Wolves]]. It can be obtained in [[Prison of Elders]] | + | Scorch Cannon is a relic from [[House of Wolves]]. It can be obtained in [[Prison of Elders]], [[The Shadow Thief]] and other HoW [[Story Missions]]. Players can obtain Scorch Cannon from [[Variks]]'s Gift after completing a [[Prison of Elders#Objectives|Critical Objective]] during a PoE round. The boss from The Shadow Thief also drops the weapon at the end of the Strike. |
− | Scorch Cannon has a limited amount of ammo. It fires devastating "sticky" rockets that | + | Scorch Cannon has a limited amount of ammo. It fires devastating "sticky" flaming rockets that deals [[solar]] damage upon impact. After landing a rocket on an enemy or a surface, players can hold their trigger to "power up" the rocket. After a while, players can release the trigger to cause a explosion that deals significantly more damage in addition to increased blast radius. Players can use the rocket as a "mine" by landing it at a choke point and hold the trigger til the enemies get close to it. |
[[Category:House of Wolves]] [[Category:Relics]] | [[Category:House of Wolves]] [[Category:Relics]] |
Revision as of 19:45, 20 May 2015
Scorch Cannon is a relic from House of Wolves. It can be obtained in Prison of Elders, The Shadow Thief and other HoW Story Missions. Players can obtain Scorch Cannon from Variks's Gift after completing a Critical Objective during a PoE round. The boss from The Shadow Thief also drops the weapon at the end of the Strike.
Scorch Cannon has a limited amount of ammo. It fires devastating "sticky" flaming rockets that deals solar damage upon impact. After landing a rocket on an enemy or a surface, players can hold their trigger to "power up" the rocket. After a while, players can release the trigger to cause a explosion that deals significantly more damage in addition to increased blast radius. Players can use the rocket as a "mine" by landing it at a choke point and hold the trigger til the enemies get close to it.