Difference between revisions of "Hard Light"
From Destiny 1 Wiki
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|Damage Type=[[Kinetic]] | |Damage Type=[[Kinetic]] | ||
|Attack=260-300 | |Attack=260-300 | ||
− | |Impact= | + | |Impact=8 |
|Blast Radius= | |Blast Radius= | ||
− | |Range= | + | |Range=28 |
|Velocity= | |Velocity= | ||
− | |Stability= | + | |Stability=46 |
− | |Reload= | + | |Reload=86 |
− | |Rate of Fire= | + | |Rate of Fire=88 |
|Charge Rate= | |Charge Rate= | ||
− | |Magazine= | + | |Magazine=40 |
|Zoom=15 | |Zoom=15 | ||
|Recoil=70 | |Recoil=70 |
Revision as of 19:29, 21 October 2014
Hard Light | |
---|---|
Information | |
Type | Auto Rifle |
Level | 20 |
Item Level | 70 |
Rarity | Exotic |
Damage Type | Kinetic |
Attack | 260-300 |
Impact | 8 |
Rate of Fire | 88 |
Range | 28 |
Stability | 46 |
Reload | 86 |
Magazine | 40 |
Zoom | 15 |
Recoil | 70 |
Equip Speed | 90 |
Aim Assist | 50 |
Sights | Accurized Ballistics, CQB Ballistics, Aggressive Ballistics |
Acquired by | Purchased from Agent of the Nine |
Vendor | Agent of the Nine |
Cost | 23 Strange Coins |
Description | Ionized polymer synballistic attack platform. The system's lethality is dynamically robust across tactical spaces. |
Hard Light is a level 20 Exotic Auto Rifle. Hard Light can be purchased from Agent of the Nine for 23 Strange Coins.
Unique Upgrade: Volatile Light - Rounds fired from this weapon overpenetrate targets and ricochet on hard surfaces.
Mods and Upgrades
Sights
Special Upgrades
Optional Upgrades
Damage Upgrades
- Upgrade Damage X ??
Tips and Tricks
- Ideal for killing large groups of enemies.