Difference between revisions of "Bladedancer"
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==Cloak== | ==Cloak== | ||
{{See also|Hunter Cloaks}} | {{See also|Hunter Cloaks}} | ||
− | Bladedancer can become cloaked or invisible to | + | Bladedancer can become cloaked or invisible to their enemies. In PvE, enemies will lose track of you and fire at your last known position. Additionally, cloaked Bladedancer can save their fireteam from a wipe in [[strikes]] and [[Story Missions|missions]]. It is especially important during [[Nightfall]] [[Skulls|difficulties]]. |
In PvP, Bladedancer become mostly stealthed with a blue-ish outline. While outline is more visible if you are moving quickly, it is quite faint if you are standing still or moving slowly. Cloak also reduces your signature on your enemies' [[Motion Tracker]] or radar. It reduces the tracker's ping from once every 3 seconds to once every 5 seconds. | In PvP, Bladedancer become mostly stealthed with a blue-ish outline. While outline is more visible if you are moving quickly, it is quite faint if you are standing still or moving slowly. Cloak also reduces your signature on your enemies' [[Motion Tracker]] or radar. It reduces the tracker's ping from once every 3 seconds to once every 5 seconds. |
Revision as of 11:11, 27 September 2014
Bladedancer is the melee and stealth oriented subclass of Hunter. Players unlock the Bladedancer when they are level 15. Bladedancer specializes in dealing arc damage and damage in close quarter combat. Additionally, Bladedancers can cloak themselves, allowing them to become invisible. Additionally, Bladedancer can teleport around the battlefield with Blink Strike and Blink.
- Bladedancer is ideal for players who like to dash into and out of melee combat, wrecking havoc with both guns and melee attacks.
Cloak
- See also: Hunter Cloaks
Bladedancer can become cloaked or invisible to their enemies. In PvE, enemies will lose track of you and fire at your last known position. Additionally, cloaked Bladedancer can save their fireteam from a wipe in strikes and missions. It is especially important during Nightfall difficulties.
In PvP, Bladedancer become mostly stealthed with a blue-ish outline. While outline is more visible if you are moving quickly, it is quite faint if you are standing still or moving slowly. Cloak also reduces your signature on your enemies' Motion Tracker or radar. It reduces the tracker's ping from once every 3 seconds to once every 5 seconds.
Abilities
Type | Description | |
---|---|---|
Arc Blade | Supers | Charge your blade with Arc Light and consume your foes with lightning |
Arcbolt Grenade (Bladedancer) | Grenades | A grenade that chains bolts of lightning to nearby enemies. |
Blink Strike | Melee Abilities | A powerful melee attack with extended range. |
Double Jump | Jumps | Jumps a second time after leaving ground. |
Flux Grenade | Grenades | An explosive grenade which deals additional damage when attached to enemies. |
Skip Grenade | Grenades | A grenade which splits upon impact, creating multiple projectiles which seek enemies. |
Upgrades
Ability Upgrades
Ability | Description | |
---|---|---|
Backstab | Blink Strike | Hitting an enemy from behind with Blink Strike causes significantly more damage. |
Better Control | Double Jump | Upgrades Double Jump for better directional control while in air. |
Blink (Bladedancer) | Double Jump | A short-distance teleport that replaces Double Jump. |
Escape Artist | Blink Strike | Hitting an enemy with Blink Strike grants brief invisibility |
Fast Twitch | Blink Strike | Reduces the cooldown of Blink Strike |
Higher Jump | Double Jump | Upgrades Double Jump for even greater heights |
Razor's Edge | Arc Blade | Press R2 or RT during Arc Blade to unleash a destructive wave of energy that travels along the ground. |
Showstopper | Arc Blade | Press R2 or RT during Arc Blade to damage nearby enemies. |
Vanish | Arc Blade | Press R2 or RT during Arc Blade to disappear from sight. |
Miscellaneous Upgrades
Description | |
---|---|
Encore | Killing an enemy with Arc Blade extends its duration |
Fleet Footed | Increases maximum sprint speed and extends slide distance |
Hungering Blade | Kills with Arc Blade and Blink Strike immediately regenerate health. |
Quick Draw | Weapons ready immediately after dealing damage with any knife attack. |
Shadowjack | Increases the duration of invisibility effects. |
Stalker | Gain invisibility after crouching in place for a short time. |
Training Upgrades
Agility | Armor | Recovery | |
---|---|---|---|
Path Forbidden | +2 | +2 | |
Path Forgotten | +2 | +2 | |
Path Unknown | +2 | +2 | |
Way of the Drifter | +2 | +1 | +2 |
Way of the Fearless | +5 | ||
Way of the Nomad | +1 | +4 |
- Note that Bladedancer shares Training upgrades with Gunslinger
Bladedancer Builds
PvE
PvE Offensive:
Arcbolt Grenade, Better Control, Razor's Edge or Showstopper, Fast Twitch, Path Unknown, Fleet Footed, Way of the Nomad, Hungering Blade or Encore
- Arcbolt Grenade clears mobs out pretty quick, while Razor's Edge/Showstopper can clear out entire hordes of enemies. Fast Twitch keeps you healed up in combination with Hungering Blade, and Fleet Footed allows you to escape when needed. The stats in this build also allow you to take less damage and heal up quickly.
PvE Defensive:
Arcbolt Grenade, Better Control, Razor's Edge or Vanish, Escape Artist, Path Unknown, Shadowjack, Way of the Nomad, Stalker or Hungering Blade
- Same as above, trade healing on melee for invisibility to drop aggro and revive teammates.
PvP
PvP Offensive:
Flux Grenade, Blink, Showstopper, Fast Twitch, Path Forgotten, Quick Draw, Way of the Fearless, Hungering Blade
- Blink all over the place, use a shotgun, melee to heal, and stick grenades on peoples' faces. The stats in this build allow you to move quickly and take less damage to win fights. This is probably the fastest and move aggravating build in the entire game to go up against.
PvP Defensive:
Arcbolt Grenade, Better Control, Vanish, Backstab, Path Forgotten, Shadowjack or Quick Draw, Way of the Fearless, Stalker
- Arcbolt grenades can almost clear a room, allowing you to mop up (be sure to go invisible before rushing or defending!). Get on a point, maintain invisibility, use backstabs and shotguns to dominate anyone to tries to get close.
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