Difference between revisions of "Light"

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Light is a [[stats|stat]] that increases the player's level beyond level 20, allowing the player's [[abilities]] to do more damage to higher level [[enemies]]. For example, normally a level 20 player will do reduced damage to a level 23 enemy. By increasing your Light stat, you can increase your level beyond 20 and do normal damage to a level 23 enemy.
 
Light is a [[stats|stat]] that increases the player's level beyond level 20, allowing the player's [[abilities]] to do more damage to higher level [[enemies]]. For example, normally a level 20 player will do reduced damage to a level 23 enemy. By increasing your Light stat, you can increase your level beyond 20 and do normal damage to a level 23 enemy.
  
*Like other stats, players gain Light stats from their [[armor]].
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*Like other stats, players gain Light stats from their [[Armor]].
  
High level [[Rare]], [[Legendary]] and [[Exotic]] [[gear]] will have Light stats. Players need to be high level in order to compete in [[Raids]] such as [[Vault of Glass]]. High Light level also gives the player a slight advantage in [[Iron Banner]].
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[[Endgame Gear|Endgame]] [[Rare]], [[Legendary]] and [[Exotic]] [[gear]] will have Light stats. Players need to be high level in order to compete in [[Raids]] such as [[Vault of Glass]]. High Light level also gives the player a slight advantage in [[Iron Banner]].
  
 
*Do not compose Light stat with [[Motes of Light]], which is a currency used to purchase gear from [[The Speaker]].
 
*Do not compose Light stat with [[Motes of Light]], which is a currency used to purchase gear from [[The Speaker]].
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*Higher level is far more important that a few seconds off of grenade or melee abilities.
 
*Higher level is far more important that a few seconds off of grenade or melee abilities.
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==Light Level Damage Test==
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Using the same weapon against the same enemy (Level 24 [[Acolyte]]) with only Light Level as the variable.
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*Light 21: 184 damage per shot
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*Light 23: 261 damage per shot
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*Light 24: 383 damage per shot
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*Light 26: 383 damage per shot
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*Light 28: 383 damage per shot
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==Light Level Damage Scale==
  
 
{{stats}}
 
{{stats}}

Revision as of 07:02, 24 September 2014

Light is a stat that increases the player's level beyond level 20, allowing the player's abilities to do more damage to higher level enemies. For example, normally a level 20 player will do reduced damage to a level 23 enemy. By increasing your Light stat, you can increase your level beyond 20 and do normal damage to a level 23 enemy.

  • Like other stats, players gain Light stats from their Armor.

Endgame Rare, Legendary and Exotic gear will have Light stats. Players need to be high level in order to compete in Raids such as Vault of Glass. High Light level also gives the player a slight advantage in Iron Banner.

Players who are newly level 20 should equip gear with the highest Light stats regardless of other stats. Higher Light increases the player's level and allows the player to participate in higher level strikes and raids to earn greater rewards.

  • Higher level is far more important that a few seconds off of grenade or melee abilities.

Light Level Damage Test

Using the same weapon against the same enemy (Level 24 Acolyte) with only Light Level as the variable.

  • Light 21: 184 damage per shot
  • Light 23: 261 damage per shot
  • Light 24: 383 damage per shot
  • Light 26: 383 damage per shot
  • Light 28: 383 damage per shot

Light Level Damage Scale


AgilityArmorAttackDefenseDisciplineIntellectLightLevelsRecoveryStrength
Aim AssistAttackBlast RadiusCharge RateDamage TypeEquip Speed
ImpactMagazineRangeRate of FireRecoilReloadStabilityVelocityZoom
DefenseEfficiencyEnergyImpactRangeSpeed