Difference between revisions of "Defense"

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Defense is a [[stats|stat]] that reduces the incoming damage from your [[enemies]]. More Defense equals less damage you'll take from attacks.
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Defense is a [[stats|stat]] that reduces the incoming damage from your [[enemies]]. More Defense equals less damage you'll take from attacks. Defense is normalized (does not matter) in [[Crucible]] matches.
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'''Details:'''
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This is the inverse of the [[Attack]] stat. Higher Defense applies damage reduction to all incoming hits that have lower Attack stat. Again, important for [[PvE]], [[Iron Banner]], but useless for The Crucible. Choose your gear accordingly.
  
 
{{stats}}
 
{{stats}}

Revision as of 16:12, 21 July 2014

Defense is a stat that reduces the incoming damage from your enemies. More Defense equals less damage you'll take from attacks. Defense is normalized (does not matter) in Crucible matches.

Details:

This is the inverse of the Attack stat. Higher Defense applies damage reduction to all incoming hits that have lower Attack stat. Again, important for PvE, Iron Banner, but useless for The Crucible. Choose your gear accordingly.


AgilityArmorAttackDefenseDisciplineIntellectLightLevelsRecoveryStrength
Aim AssistAttackBlast RadiusCharge RateDamage TypeEquip Speed
ImpactMagazineRangeRate of FireRecoilReloadStabilityVelocityZoom
DefenseEfficiencyEnergyImpactRangeSpeed