Difference between revisions of "Ward of Dawn"

From Destiny 1 Wiki
Jump to: navigation, search
Line 20: Line 20:
 
Ward of Dawn generates [[Orbs of Light]] when it absorbs damage. The more damage it takes the more orbs are produced.  
 
Ward of Dawn generates [[Orbs of Light]] when it absorbs damage. The more damage it takes the more orbs are produced.  
  
Ward of Dawn can be destroyed after suffering heavy damage.  
+
Ward of Dawn can be destroyed after suffering very heavy damage.  
  
 
==Tips and Ticks==
 
==Tips and Ticks==

Revision as of 23:49, 10 September 2014

Ward of Dawn
Information
Class Titan
Subclass Defender
Type Super
Cooldown 4 minutes
Description Shape Void Light into an indestructible shield to protect you and your allies from harm.
Key Bind L1 + R1

Ward of Dawn is Defender's Super ability. Ward of Dawn creates a shield for 30 seconds that protects not only you but also your allies from enemy fire. Although enemies cannot fire into the Ward of Dawn, player and her allies cannot fire out of it. Players and their enemies can move into and out of the Ward at any time. You can use it as a man-made cover to protect yourself from enemy bullets when they are healing or reloading. Melee attacks and some grenades function normally against the Ward.

  • Ward of Dawn only blocks ranged attacks, it does nothing against melee and movement

Ward of Dawn generates Orbs of Light when it absorbs damage. The more damage it takes the more orbs are produced.

Ward of Dawn can be destroyed after suffering very heavy damage.

Tips and Ticks

  • Ward of Dawn can be destroyed by enemy supers.

DisintegrateLiftMagnetic GrenadeSpike GrenadeSuppressor GrenadeWard of Dawn
Armor of LightBastion (Upgrade)Blessing of LightCatapultGift of LightGift of the VoidIlluminated (Defender)Increased ControlIncreased HeightIron HarvestRelentlessUnbreakableUntouchableWar MachineWeapons of Light
Titan Codex ITitan Codex IITitan Codex IIITitan Codex IVTitan Codex VTitan Codex VI