Difference between revisions of "Motion Tracker"
From Destiny 1 Wiki
Line 1: | Line 1: | ||
− | Motion Tracker or radar is far more important in the [[Crucible]] than in PvE [[Game Modes]]. Red | + | Motion Tracker or radar is far more important in the [[Crucible]] than in PvE [[Game Modes]]. Glowing Red indicators on the motion tracker indicate enemies. If an dot on the tracker is outlined red but not completely red, the enemy is either above or below the player. |
− | The Motion Tracker's inner circle has a 8 meter radius, the | + | The Motion Tracker's inner circle has a 8 meter radius, the circle itself extends to 23 meters. The outer ring is 24 meters and beyond. The red arrows points out from the outer ring indicate that these enemies are 24 meters or more away. |
Each enemy player blinks once every 3 seconds. [[Cloaked]] or stealthed players blink once every 5 seconds. Crouching will allow the player to blink less often on the Motion Tracker. | Each enemy player blinks once every 3 seconds. [[Cloaked]] or stealthed players blink once every 5 seconds. Crouching will allow the player to blink less often on the Motion Tracker. |
Latest revision as of 12:51, 10 September 2014
Motion Tracker or radar is far more important in the Crucible than in PvE Game Modes. Glowing Red indicators on the motion tracker indicate enemies. If an dot on the tracker is outlined red but not completely red, the enemy is either above or below the player.
The Motion Tracker's inner circle has a 8 meter radius, the circle itself extends to 23 meters. The outer ring is 24 meters and beyond. The red arrows points out from the outer ring indicate that these enemies are 24 meters or more away.
Each enemy player blinks once every 3 seconds. Cloaked or stealthed players blink once every 5 seconds. Crouching will allow the player to blink less often on the Motion Tracker.