Difference between revisions of "Fang of Ir Yut (Adept)"
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− | [[Fang of Ir Yut (Adept)]] is a level ?? [[Exotic]] [[Scout Rifle]]. It can be dropped from [[Crota's End (Age of Triumph]]. | + | [[Fang of Ir Yut (Adept)]] is a level ?? [[Exotic]] [[Scout Rifle]]. It can be dropped from [[Crota's End (Age of Triumph)]]. |
*Fang of Ir Yut (Adept) is a [[Year 3 Exotic Weapon]] released in [[Age of Triumph]] [[event]]. | *Fang of Ir Yut (Adept) is a [[Year 3 Exotic Weapon]] released in [[Age of Triumph]] [[event]]. | ||
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− | [[Category:Weapons]] [[Category:Scout Rifles]] [[Category:Primary Weapons]] [[Category:Exotic]] [[Category:Year 3]] [[Category:Rise of Iron]] [[Category:Age of Triumph]] [[Category:Crota's End (Age of Triumph)]] | + | [[Category:Weapons]] [[Category:Scout Rifles]] [[Category:Primary Weapons]] [[Category:Exotic]] [[Category:Year 3]] [[Category:Rise of Iron]] [[Category:Age of Triumph]] [[Category:Crota's End (Age of Triumph)]] [[Category:Adept Weapons]] |
Latest revision as of 23:21, 11 April 2017
Fang of Ir Yut (Adept) | |
---|---|
Information | |
Year | 3 |
Type | Scout Rifle |
Slot | Primary Weapon |
Level | ?? |
Rarity | Exotic |
Damage Type | Arc |
Attack | 320–400 |
Impact | 48 |
Rate of Fire | 37 |
Range | 75-83 |
Stability | 49–74 |
Reload | 67-73 |
Magazine | 15 |
Zoom | 20-26 |
Recoil | 72 |
Equip Speed | 43-56 |
Aim Assist | 50-55 |
Acquired by | Crota's End (Age of Triumph) |
Description | Bite deep, through reality, through the illusions of life and death, and eat what you find. |
- Fang of Ir Yut (Adept) is a Year 3 Exotic Weapon released in Age of Triumph event.
Perks
Column 1
- Arc Damage - This weapon causes Arc Damage.
- Hive Disruptor - Increase damage to Hive Majors.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- Red Dot-ORS - Accurized sight. For precise fire.
- TrueSight IS - Flexible sight. Light, with good recoil control. Strong target acquisition.
- Focus Lens FLA5 - Sharpshooter scope. Long range, with enhanced target acquisition. Surprisingly light.
Column 3
- Spray and Play - Increases the reload speed of this weapon when its mag is empty.
- Target Mark - Enemies hit by this weapon are briefly highlighted.
Column 4
- High Caliber Rounds - Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
- Perfect Balance - This weapon has extremely low recoil.
- Field Scout - Increases carried Ammo capacity.
Column 5
- Third Eye - Radar stays active while aiming down this weapon's sights.