Difference between revisions of "Hide and Shriek (PMGT)"

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|Game Type=[[Mayhem]], [[Clash]]
 
|Game Type=[[Mayhem]], [[Clash]]
 
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|Player Count=7 max (1 v up-to-6)
|Additional Info=[[Private Match Game Modes]]
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|Additional Info=[[Private Match Game Types]]
 
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==Notes and Ideas==
 
==Notes and Ideas==
  
[[Category:Private Match Game Modes]]
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[[Category:Private Match Game Types]]

Latest revision as of 15:48, 18 September 2016

Hide and Shriek
Map Cathedral of Dusk, The Dungeons
Mood Casual
Game Type Mayhem, Clash
Player Count 7 max (1 v up-to-6)
Additional Info Private Match Game Types

Restrictions

Requires a sword. Preferably exotic. The team of 6 must all be hunters that can go invisible when crouching. Only the solo sword player may pick up ammo crates and may only pick up heavy crates for continuous sword use.

HUD must be disabled for all players.

Description

A team of up to 6 hunters must survive a game of hide and go seek against a player who is alone on their own team with a sword. We will call him Crota. Hunters are free to run around the map and hide as they wish.

If you have the Glowhoo shader, King’s Fall or Crota’s End armor and a Crota or Oryx mask, use them for added flair if you’re the Crota.

The team of hunters must use honor rules not to shoot or attack, but may go invisible and try to avoid the Crota.

The Crota may only attack via regular sword swings. The game is over once Crota had killed the entire team of guardians. If even 1 hunter survives, before time is up, the hunters win.

If you wish, you can can also play where each hunter has to be killed once, but the hunters may respawn and continue playing if they’ve been killed. Otherwise, once killed, the hunters should change teams to be with the Crota and stand somewhere where they won’t interfere.

Variations

Notes and Ideas