Difference between revisions of "Stealth Ops (PMGT)"
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m (Text replacement - "Private Match Game Modes" to "Private Match Game Types") |
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|Map=Skyshock (Night) | |Map=Skyshock (Night) | ||
|Mood=Casual or Competitive | |Mood=Casual or Competitive | ||
− | |Game Type=[[Inferno Rumble, Elimination]] | + | |Game Type=[[Inferno Rumble]], [[Elimination]] |
|Player Count=6 Rumble - 12(6v6) Elimination | |Player Count=6 Rumble - 12(6v6) Elimination | ||
− | |Additional Info=[[Private Match Game | + | |Additional Info=[[Private Match Game Types]] |
}} | }} | ||
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Needless to say, this scared the piss out of us. Everyone was afraid to talk and no one played aggressive... all ambient sounds, and when you hear gunshots you have no idea if someone actually died. | Needless to say, this scared the piss out of us. Everyone was afraid to talk and no one played aggressive... all ambient sounds, and when you hear gunshots you have no idea if someone actually died. | ||
− | [[Category:Private Match Game | + | [[Category:Private Match Game Types]] |
Latest revision as of 15:48, 18 September 2016
Stealth Ops | |
Map | Skyshock (Night) |
Mood | Casual or Competitive |
Game Type | Inferno Rumble, Elimination |
Player Count | 6 Rumble - 12(6v6) Elimination |
Additional Info | Private Match Game Types |
Restrictions
No HUD
Description
Die as little as possible while trying to get kills
Variations
Notes and Ideas
Needless to say, this scared the piss out of us. Everyone was afraid to talk and no one played aggressive... all ambient sounds, and when you hear gunshots you have no idea if someone actually died.