Difference between revisions of "INFECTION (PMGT)"
From Destiny 1 Wiki
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m (Text replacement - "Private Match Game Modes" to "Private Match Game Types") |
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|Game Type=[[Clash]] | |Game Type=[[Clash]] | ||
|Player Count=12 | |Player Count=12 | ||
− | |Additional Info=[[Private Match Game | + | |Additional Info=[[Private Match Game Types]] |
}} | }} | ||
__NOTOC__ | __NOTOC__ | ||
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==Variations== | ==Variations== | ||
− | [[INFECTED variant]] | + | *[[INFECTED variant (PMGT)]] |
− | ==Notes== | + | ==Notes and Ideas== |
− | [[Category:Private Match Game | + | [[Category:Private Match Game Types]] |
Latest revision as of 15:48, 18 September 2016
INFECTION | |
Map | Any - Bigger the better! |
Mood | Casual |
Game Type | Clash |
Player Count | 12 |
Additional Info | Private Match Game Types |
Restrictions
- Honour rules - Yes
- Hunters (Bladedancer)
- Warlocks (Voidwalker)
- ALL players must have HUDS OFF
- To distinguish between infected and Guardian, certain shaders will be required to differentiate e.g. infected use Glowhoo, Guardians use Chatterwhite (Just examples)
- Guardians will be using Sidearms and Grenades ONLY and CANNOT use Blink jump but can use others. Guardians must also reduce agility stat to LOWEST possible
- Infected will be using Shotguns ONLY and be required to use Blink jump. Infected to increase Agility to MAX