Difference between revisions of "Ruin Wake"
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m (Text replacement - "|Cost=?? Legendary Marks" to "|Cost=150 Legendary Marks") |
m (Text replacement - "|Vendor=Crucible Quartermaster |Cost=150 Legendary Marks |Requirement=" to "|Vendor=Crucible Quartermaster |Cost=150 Legendary Marks |Requirement=Rank 3 with Crucible") |
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|Vendor=[[Crucible Quartermaster]] | |Vendor=[[Crucible Quartermaster]] | ||
|Cost=150 Legendary Marks | |Cost=150 Legendary Marks | ||
− | |Requirement= | + | |Requirement=Rank 3 with Crucible |
|Description=Before you, only victory. Behind you, only conquest. | |Description=Before you, only victory. Behind you, only conquest. | ||
|Extra= | |Extra= | ||
}} | }} | ||
− | [[Ruin Wake]] is a level 30 [[Legendary]] [[Machine Gun]]. It can be Purchased from [[Crucible Quartermaster]] for | + | [[Ruin Wake]] is a level 30 [[Legendary]] [[Machine Gun]]. It can be Purchased from [[Crucible Quartermaster]] for 150 [[Legendary Marks]]. |
*Ruin Wake is a [[Year 2]] [[Legendary Weapon]] released in [[The Taken King]] [[expansion]]. | *Ruin Wake is a [[Year 2]] [[Legendary Weapon]] released in [[The Taken King]] [[expansion]]. | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 00:54, 2 October 2015
Ruin Wake | |
---|---|
Information | |
Type | Machine Gun |
Slot | Heavy Weapon |
Level | 30 |
Rarity | Legendary |
Damage Type | Multiple |
Attack | 280 |
Impact | 53 |
Rate of Fire | 66 |
Range | 15 |
Stability | 60 |
Reload | 39 |
Magazine | 39 |
Zoom | 15 |
Recoil | 73 |
Equip Speed | 26 |
Aim Assist | 67 |
Acquired by | Purchased from Crucible Quartermaster |
Vendor | Crucible Quartermaster |
Cost | 150 Legendary Marks |
Requirement | Rank 3 with Crucible |
Description | Before you, only victory. Behind you, only conquest. |
- Ruin Wake is a Year 2 Legendary Weapon released in The Taken King expansion.
Perks
Column 1
- Random: Void Damage or Solar Damage or Arc Damage
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- Random: Accurized Ballistics or CQB Ballistics or Aggressive Ballistics
- Random: Smooth Ballistics or Linear Compensator or Smart Drift Control
- Random: Soft Ballistics or Field Choke
Column 3
- Random: Guerilla Fighter or Underdog or Eye of the Storm or Life Support or Danger Close or Surrounded or Hip Fire or Spray and Play or Counterbalance
Column 4
- Random: Perfect Balance or Fitted Stock or Speed Reload or High Caliber Rounds or Skip Rounds or Quickdraw
- Random: Injection Mold or Oiled Frame or Hand-laid Stock or Braced Frame
- Random: Armor Piercing Rounds or Rifled Barrel or Reinforced Barrel or Smallbore
Column 5
- Random: Rangefinder or Last Resort or Hot Swap or Army of One or Persistence or Grenadier or Hidden Hand or Crowd Control or Feeding Frenzy