Difference between revisions of "Ill Will (Year 2)"
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− | [[Ill Will]] is a level 20 [[Legendary]] [[Hand Cannon]]. It can be Acquired from [[Crucible]] | + | {{see also|Ill Will (Year 3)}} |
+ | [[Ill Will (Year 2)]] is a level 20 [[Legendary]] [[Hand Cannon]]. It can be Acquired from [[Crucible]] | ||
__NOTOC__ | __NOTOC__ | ||
==Perks== | ==Perks== |
Latest revision as of 11:51, 21 September 2016
Ill Will (Year 2) | |
---|---|
Information | |
Type | Hand Cannon |
Slot | Primary Weapon |
Level | 20 |
Rarity | Legendary |
Damage Type | Kinetic |
Attack | 140 |
Impact | 94 |
Rate of Fire | 15 |
Range | 50 |
Stability | 12 |
Reload | 9 |
Magazine | 7 |
Zoom | 15 |
Recoil | 90 |
Equip Speed | 20 |
Aim Assist | 50 |
Acquired by | Crucible |
Description | I am a particular genie, for a particular wish. |
- See also: Ill Will (Year 3)
Ill Will (Year 2) is a level 20 Legendary Hand Cannon. It can be Acquired from Crucible
Perks
Column 1
- Kinetic Damage - This weapon causes kinetic damage.
- Reforge Ready - The Gunsmith can reforge this weapon, changing its available upgrades but resetting any progression or ascension. To reforge, equip this weapon and speak to the Gunsmith.
- Ascend - Increases the Attack value of this weapon to the highest available in Year 1.
Column 2
- Random: SteadyHand IS or TrueSight IS
- Random: FastDraw IS or SureShot IS
- QuickDraw IS - Agile sight. Lightning-fast handling.
Column 3
- Random: Triple Tap or Icarus or Replenish or Battle Runner or Hot Swap or Grave Robber or Final Round or Zen Moment
Column 4
- Random: Armor Piercing Rounds or Snapshot or Speed Reload or Flared Magwell
- Random: High Caliber Rounds or Lightweight or Explosive Rounds or Extended Mag
- Random: Reinforced Barrel or Injection Mold or Braced Frame or Rifled Barrel or Smallbore
Column 5
- Random: Army of One or Grenadier or Hidden Hand or Outlaw or Luck in the Chamber or Hip Fire or Spray and Play or Counterbalance