Difference between revisions of "Black Spindle"

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{{Weapon Infobox
 
{{Weapon Infobox
|image=black spindle1.jpg
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|image= Black spindle icon1.jpg
|Type=[[Sniper Rifle]]
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|Year= 2
|Slot=[[Special Weapon]]
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|Type= [[Sniper Rifle]]
|Level=30
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|Slot= [[Special Weapon]]
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|Level= 40
 
|Item Level=
 
|Item Level=
|Rarity=[[Exotic]]
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|Rarity= [[Exotic]]
|Damage Type=[[Solar]]
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|Damage Type= [[Solar]]
|Attack=310
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|Attack= 290 - 320
|Impact=32
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|Impact= 32
 
|Blast Radius=
 
|Blast Radius=
|Rate of Fire=12
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|Rate of Fire= 12
 
|Charge Rate=
 
|Charge Rate=
|Range=88
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|Range= 88
 
|Velocity=
 
|Velocity=
|Stability=35
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|Stability= 35
|Reload=55
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|Reload= 55
|Magazine=3
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|Magazine= 3
 
|Zoom=
 
|Zoom=
 
|Recoil=
 
|Recoil=
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|Perk 3=
 
|Perk 3=
 
|Optional Perks=
 
|Optional Perks=
|Acquired by=Complete a special encounter in Heroic Lost to Light mission.
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|Acquired by= Mission: Lost to Light
 
|Vendor=
 
|Vendor=
 
|Cost=
 
|Cost=
 
|Requirement=
 
|Requirement=
|Description="Your only existence shall be that which I weave for you out of sorrow and woe."
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|Description= ''"Your only existence shall be that which I weave for you out of sorrow and woe."''
 
|Extra=
 
|Extra=
 
}}
 
}}
[[Black Spindle]] is a level 30 [[Exotic]] [[Sniper Rifle]]. To obtain the weapon, players need to trigger [[#How to Acquire|a special event]] during the mission [[Lost to Light]] as a [[Daily Heroic Story]] (240 [[Light]]).
 
  
*The [[#Perks|Perks]] are the same as that of the [[Black Hammer]].
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[[Black Spindle]] is a level 40 [[Exotic]] [[Sniper Rifle]]. It is obtained as a reward for completing the alternate ending to [[Lost to Light]] on Heroic difficulty within the time limit.
  
*Black Spindle is a [[Year 2]] [[Exotic Weapon]] released in [[The Taken King]] [[expansion]].
 
 
__NOTOC__
 
__NOTOC__
==How to Acquire==
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==Perks==
*Start the mission [[Lost to Light]] as a [[Daily Heroic Story]] ([[Light]] 240)
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*Go through the mission quickly, you can die but your fireteam cannot wipe.  
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===Intrinsic Perks===
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*[[Solar Damage]] - This weapon causes Solar damage.
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*[[Infuse]] - Consume a more powerful Weapon to boost the Attack value of this Weapon.
  
*When you reach the third door with the 3 relics, do not place the relics, instead go past the door to where the you board the Tanik's Ketch, from [[The Shadow Thief]] [[strike]].
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===Primary Perks===
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*[[Mulligan]] - Missing a shot has a chance to return ammo directly to the magazine.
  
*If you made it to the doorway fast enough and did not wipe, the door will be open and you will have 10 minutes to defeat all the [[Taken]] in the Ketch including a [[Taken Captain]] named [[Driviks]].
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===Exotic Perks===
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*[[White Nail]] - Rapidly landing three precision shots will refill the magazine from your reserves.
  
*if you complete the objective within 10 minutes, everyone on your fireteam is awarded Black Spindle. If you fail you will be sent back to the orbit.
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===Selectable Perk 1===
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*[[Smooth Ballistics]] - Increased recoil. Boost to range.
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*[[Field Choke]] - More range and impact. Increased recoil.
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*[[CQB Ballistics]] - Greatly reduced recoil. Significant penalty to range.
  
==Perks==
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===Selectable Perk 2===
===Column 1===
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*[[Solar Damage]] - This weapon causes solar damage.
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*[[Infusion]] - Consume a more powerful Weapon to boost the Attack value of this Weapon.
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===Column 2===
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*[[Ambush SLH25]] - Agile, snappy scope. Handles beautifully. Rewards a skilled hand.
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*[[TacSys SLS15]] - Mid-zoom scope. Useful for unpredictable situations.
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*[[Hawkeye SLR15]] - Mid-zoom precision scope. Increased range and target acquisition. Heavy.
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===Column 3===
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*[[White Nail]] - Three consecutive precision hits in rapid succession will refill the magazine.
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===Column 4===
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*[[Snapshot]] - Aiming this weapon is incredibly fast.
 
*[[Snapshot]] - Aiming this weapon is incredibly fast.
 
*[[Flared Magwell]] - Reload this weapon even faster.
 
*[[Flared Magwell]] - Reload this weapon even faster.
 
*[[Perfect Balance]] - This weapon has extremely low recoil.
 
*[[Perfect Balance]] - This weapon has extremely low recoil.
  
===Column 5===
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===Ornaments===
*[[Mulligan]] - Missing a shot has a chance to return ammo directly to the magazine.
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*[[Ragabone]]
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*[[Cold between Stars|Cold Between Stars]]
  
==Tips and Tricks==
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==How to Obtain==
  
The best and easiest strategy to clear the final room with the boss is with exotic swords. Two fireteam member should have the swords, as class are Warlocks with radiance preferred. Directly after the fireteam enter the final room, the Warlocks jump on the plattform where the boss is and start fighting against him with the swords until both die. 10 second later both warlocks use radiance and start fighting against the boss, the third fireteam member distract some of the massive adds below. The Warlocks keep fighting with the swords until they die again.
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{| class="wikitable" style="text-align: center; border: 2px solid black"
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! colspan="2" style="background: #CEAE33; color: #FFFFFF; border: 2px solid black" | Source
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! style="background: #CEAE33; color: #FFFFFF; border: 2px solid black" | Details
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|-
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| style="padding:10px; border: 2px solid black"| [[file: Daily heroic story icon2.png|75px|link=Lost to Light|Lost to Light]]
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| style="padding:10px; border: 2px solid black"| '''[[Lost to Light]]'''<br>''Story Mission''
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| style="padding:10px; border: 2px solid black"| Complete the mission's alternate ending on Heroic difficulty within the time limit.
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|}
  
Normally aftet this two swordphases, to boss has nearly lost 75% in really no time and the remaining adds and bosslife should not be a problem. Is the Boss dead, focus the black blights and then all enemies in the room.
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==Images==
  
==Video Walkthrough==
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[[File:Black-spindle.jpeg|250px|Black Spindle]]
 
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{{#ev:youtube|3m-l5Pb53Pg|350|auto|How to get Black Spindle}}
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==Images==
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[[File:Black-spindle.jpeg|400px|thumb|left|Black Spindle]]
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==Grimoire Cards==
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[[file: Black spindle grimoire card1.jpg|135px|link=Black Spindle (Grimoire Card)|Black Spindle]]
  
 
[[Category:Weapons]] [[Category:Exotic]] [[Category:Sniper Rifles]] [[Category:Special Weapons]] {{Exotic Weapons}} [[Category:The Taken King]] [[Category:Year 2]]
 
[[Category:Weapons]] [[Category:Exotic]] [[Category:Sniper Rifles]] [[Category:Special Weapons]] {{Exotic Weapons}} [[Category:The Taken King]] [[Category:Year 2]]

Latest revision as of 21:09, 27 January 2017

Black Spindle
Black Spindle
Information
Year 2
Type Sniper Rifle
Slot Special Weapon
Level 40
Rarity Exotic
Damage Type Solar
Attack 290 - 320
Impact 32
Rate of Fire 12
Range 88
Stability 35
Reload 55
Magazine 3
Acquired by Mission: Lost to Light
Description "Your only existence shall be that which I weave for you out of sorrow and woe."
Black Spindle is a level 40 Exotic Sniper Rifle. It is obtained as a reward for completing the alternate ending to Lost to Light on Heroic difficulty within the time limit.


Perks

Intrinsic Perks

  • Solar Damage - This weapon causes Solar damage.
  • Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.

Primary Perks

  • Mulligan - Missing a shot has a chance to return ammo directly to the magazine.

Exotic Perks

  • White Nail - Rapidly landing three precision shots will refill the magazine from your reserves.

Selectable Perk 1

Selectable Perk 2

Ornaments

How to Obtain

Source Details
Lost to Light Lost to Light
Story Mission
Complete the mission's alternate ending on Heroic difficulty within the time limit.

Images

Black Spindle

Grimoire Cards

Black Spindle