Difference between revisions of "Time On Target"
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[[Time On Target]] is a level 20 [[Legendary]] [[Pulse Rifle]]. Time On Target can be purchased from [[Vanguard Quartermaster]] for 150 [[Vanguard Marks]] and 1 [[Vanguard Commendation]]. Players have to be at least Rank 3 with the [[Vanguard]] to purchase this weapon. | [[Time On Target]] is a level 20 [[Legendary]] [[Pulse Rifle]]. Time On Target can be purchased from [[Vanguard Quartermaster]] for 150 [[Vanguard Marks]] and 1 [[Vanguard Commendation]]. Players have to be at least Rank 3 with the [[Vanguard]] to purchase this weapon. | ||
__NOTOC__ | __NOTOC__ | ||
− | ==Perks | + | ==Perks== |
===Sights=== | ===Sights=== | ||
*'''Random''': [[Red Dot-OES]] or [[Red Dot-ORS]] or [[Red Dot-OAS]] or [[QuickDraw IS]] or [[TrueSight IS]] | *'''Random''': [[Red Dot-OES]] or [[Red Dot-ORS]] or [[Red Dot-OAS]] or [[QuickDraw IS]] or [[TrueSight IS]] | ||
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− | [[Category:Weapons]] [[Category:Legendary]] [[Category:Pulse Rifles]] {{Legendary Weapons}} [[Category:The Dark Below]] [[Category:Vanguard Quartermaster]] | + | [[Category:Weapons]] [[Category:Year 1]] [[Category:Legendary]] [[Category:Pulse Rifles]] {{Legendary Weapons}} [[Category:The Dark Below]] [[Category:Vanguard Quartermaster]] |
Latest revision as of 03:48, 26 August 2015
Time On Target | |
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Information | |
Type | Pulse Rifle |
Slot | Primary Weapon |
Level | 20 |
Item Level | 60 |
Rarity | Legendary |
Damage Type | Kinetic |
Attack | 272-331 |
Impact | 7 |
Rate of Fire | 73 |
Range | 35 |
Stability | 59 |
Reload | 81 |
Magazine | 21 |
Zoom | 17 |
Recoil | 50 |
Equip Speed | 83 |
Aim Assist | 67 |
Acquired by | Purchased from Vanguard Quartermaster |
Vendor | Vanguard Quartermaster |
Cost | 150 Vanguard Marks, 1 Vanguard Commendation |
Requirement | Rank 3 with the Vanguard |
Description | Three rounds rapid. |
Perks
Sights
- Random: Red Dot-OES or Red Dot-ORS or Red Dot-OAS or QuickDraw IS or TrueSight IS
- Random: Focus Lens FLS2 or Ranged Lens RLR5 or Red Dot-ORS1
- Random: Focus Lens FLA5 or Red Dot-ORES
Special Perks
- Random: Headseeker or Full Auto or Feeding Frenzy or Rangefinder or Spray and Play or Secret Round
- Random: Counterbalance or Glass Half Full or Reactive Reload or Grenadier or Third Eye
Optional Perks
- Random: Hammer Forged or Snapshot or Single Point Sling
- Random: Flared Magwell or Speed Reload or High Caliber Rounds
- Random: Perfect Balance or Field Scout or Fitted Stock
Damage Upgrades
- Upgrade Damage X 5