Difference between revisions of "Shader Data"
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m (Text replacement - "==Obtained By== ==Used For==" to " ==Obtained By== It can be acquired by ??? ==Used For== It is used for ???? ") |
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|Description=Code tweaks and mods for more complex armor shaders. | |Description=Code tweaks and mods for more complex armor shaders. | ||
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− | Shader Data is a [[Common]] [[Material]]. | + | Shader Data is a [[Common]] [[Material]]. |
− | + | ==Obtained By== | |
+ | It can be acquired by ??? | ||
+ | |||
+ | ==Used For== | ||
+ | It is used for ???? | ||
+ | |||
+ | |||
[[Category:Materials]] {{materials}} | [[Category:Materials]] {{materials}} |
Latest revision as of 14:32, 22 August 2014
Shader Data | |
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Attributes | |
Type | Material |
Rarity | Common |
Function | ?? |
Description | Code tweaks and mods for more complex armor shaders. |
How to Obtain | |
Acquired by | ??? |
Shader Data is a Common Material.
Obtained By
It can be acquired by ???
Used For
It is used for ????Inventory | ||||
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Consumables • Materials • Mission Items • Bounties • Currencies |