Difference between revisions of "Classes"
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[[File:classes1.jpg|400px|thumb|Left to Right: [[Warlock]], [[Titan]], [[Hunter]]]] | [[File:classes1.jpg|400px|thumb|Left to Right: [[Warlock]], [[Titan]], [[Hunter]]]] | ||
− | [[Guardians]] have 3 classes: [[Titan]], [[Hunter]] and [[Warlock]]. Each class is | + | [[Guardians]] have 3 classes: [[Titan]], [[Hunter]] and [[Warlock]]. Each class is further divided into 3 [[subclasses]]. |
==Titan== | ==Titan== | ||
{{main|Titan}} | {{main|Titan}} | ||
− | Titan is the | + | Titan is the "tank" class that wears heavy armor. Titans are divided into 3 subclasses, [[Striker]], [[Defender]] and [[Sunbreaker]]. |
− | While Striker is a class that specializes in close-quarters combat with the devastating [[Fist of Havoc]], Defender is a class that protects and supports its allies with a force field named [[Ward of Dawn]]. | + | While [[Striker]] is a class that specializes in close-quarters combat with the devastating [[Fist of Havoc]], [[Defender]] is a class that protects and supports its allies with a force field named [[Ward of Dawn]]. |
− | Sunbreaker | + | [[Sunbreaker]], introduced in [[The Taken King]] [[expansion]], uses [[Hammer of Sol]] to summon a flaming, exploding hammer and wreak destruction among enemies. |
*Striker deals [[Arc]] damage, Defender deals [[Void]] damage and Sunbreaker deals [[Solar]] damage. | *Striker deals [[Arc]] damage, Defender deals [[Void]] damage and Sunbreaker deals [[Solar]] damage. | ||
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Hunter is the agile class that strikes with speed and precision. Hunter is divided into 3 subclasses, [[Gunslinger]], [[Bladedancer]] and [[Nightstalker]]. | Hunter is the agile class that strikes with speed and precision. Hunter is divided into 3 subclasses, [[Gunslinger]], [[Bladedancer]] and [[Nightstalker]]. | ||
− | Gunslinger is ideal for players who want to play Destiny as a standard first-person shooter while Bladedancer wrecks havoc not only from afar but also up close. | + | [[Gunslinger]] is ideal for players who want to play Destiny as a standard first-person shooter while [[Bladedancer]] wrecks havoc not only from afar but also up close. |
− | Nightstalker | + | [[Nightstalker]], introduced in [[The Taken King]] [[expansion]], uses [[Shadowshot]] to tether a large group of foes to a Void Anchor, slowing and suppressing them for your Fireteam. |
*Gunslinger deals [[Solar]] damage, Bladedancer deals [[Arc]] damage and Nightstalker deals [[Void]] damage. | *Gunslinger deals [[Solar]] damage, Bladedancer deals [[Arc]] damage and Nightstalker deals [[Void]] damage. | ||
==Warlock== | ==Warlock== | ||
{{main|Warlock}} | {{main|Warlock}} | ||
− | Warlock is the spell-casting class with both offensive and defensive [[AoE]] prowess. Warlock is divided into 3 subclasses, [[Voidwalker]], [[Sunsinger]] and [[Stormcaller]]. | + | Warlock is the "squishy" spell-casting class with both offensive and defensive [[AoE]] prowess. Warlock is divided into 3 subclasses, [[Voidwalker]], [[Sunsinger]] and [[Stormcaller]]. |
− | Voidwalker is a powerful "nuker" class with abilities similar to mages of RPG games. Sunsinger has support abilities that enhances their teammates and allow them to quickly revive their allies. | + | [[Voidwalker]] is a powerful "nuker" class with abilities similar to mages of RPG games. [[Sunsinger]] has support abilities that enhances their teammates and allow them to quickly revive their allies. |
− | Stormcaller | + | [[Stormcaller]], introduced in [[The Taken King]] [[expansion]], uses [[Stormtrance]] to chain arc lightning from your hands. |
*Voidwalker deals [[Void]] damage, Sunsinger deals [[Solar]] damage and Stormcaller deals [[Arc]] damage. | *Voidwalker deals [[Void]] damage, Sunsinger deals [[Solar]] damage and Stormcaller deals [[Arc]] damage. |
Latest revision as of 06:24, 6 September 2017
Check Out Classes on Destiny 2 Wiki
Guardians have 3 classes: Titan, Hunter and Warlock. Each class is further divided into 3 subclasses.
Titan
- Main article: Titan
Titan is the "tank" class that wears heavy armor. Titans are divided into 3 subclasses, Striker, Defender and Sunbreaker.
While Striker is a class that specializes in close-quarters combat with the devastating Fist of Havoc, Defender is a class that protects and supports its allies with a force field named Ward of Dawn.
Sunbreaker, introduced in The Taken King expansion, uses Hammer of Sol to summon a flaming, exploding hammer and wreak destruction among enemies.
Hunter
- Main article: Hunter
Hunter is the agile class that strikes with speed and precision. Hunter is divided into 3 subclasses, Gunslinger, Bladedancer and Nightstalker.
Gunslinger is ideal for players who want to play Destiny as a standard first-person shooter while Bladedancer wrecks havoc not only from afar but also up close.
Nightstalker, introduced in The Taken King expansion, uses Shadowshot to tether a large group of foes to a Void Anchor, slowing and suppressing them for your Fireteam.
Warlock
- Main article: Warlock
Warlock is the "squishy" spell-casting class with both offensive and defensive AoE prowess. Warlock is divided into 3 subclasses, Voidwalker, Sunsinger and Stormcaller.
Voidwalker is a powerful "nuker" class with abilities similar to mages of RPG games. Sunsinger has support abilities that enhances their teammates and allow them to quickly revive their allies.
Stormcaller, introduced in The Taken King expansion, uses Stormtrance to chain arc lightning from your hands.
Classes
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