Difference between revisions of "Aftershocks"
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| Ability = | | Ability = | ||
| Type = [[Miscellaneous]] | | Type = [[Miscellaneous]] | ||
+ | | Column = 6 | ||
| Prerequisite = [[Headstrong]] | | Prerequisite = [[Headstrong]] | ||
| Next = [[Transfusion]] | | Next = [[Transfusion]] | ||
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| Extra = | | Extra = | ||
}} | }} | ||
− | Aftershocks is an [[Miscellaneous]] [[ | + | Aftershocks is an [[Miscellaneous]] [[Class Perks|perk]] for [[Striker]]. It increases the duration of the player's [[Pulse Grenade]], [[Lightning Grenade]] and [[Aftermath]]. It adds 1 additional pulse or tick of damage to all of these abilities. |
==Tips and Tricks== | ==Tips and Tricks== |
Latest revision as of 04:46, 1 September 2015
Aftershocks | |
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Information | |
Class | Titan |
Subclass | Striker |
Type | Miscellaneous |
Column | 6 |
Prerequisite | Headstrong |
Next | Transfusion |
Description | Increases the duration of Pulse Grenade, Lightning Grenade, and Aftermath. |
Aftershocks is an Miscellaneous perk for Striker. It increases the duration of the player's Pulse Grenade, Lightning Grenade and Aftermath. It adds 1 additional pulse or tick of damage to all of these abilities.
Tips and Tricks
- Aftershock adds additional area denial capabilities of you Titan.
- Lots of Arc AoE, Dot damages!