Difference between revisions of "Murmur"

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m (Text replacement - "Unique Upgrade" to "Unique Perk")
 
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|Item Level=80
 
|Item Level=80
 
|Rarity=[[Legendary]]
 
|Rarity=[[Legendary]]
|Damage Type=Arc, Solar
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|Damage Type=Arc or Solar
 
|Attack=272-331
 
|Attack=272-331
 
|Impact=84
 
|Impact=84
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|Aim Assist=60
 
|Aim Assist=60
 
|Sights=CQB Ballistics, Smart Drift Control, Accurized Ballistics
 
|Sights=CQB Ballistics, Smart Drift Control, Accurized Ballistics
|Upgrade 1=[[Aspect Swap]]
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|Perk 1=[[Aspect Swap]]
|Upgrade 2=[[Grenadier]]
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|Perk 2=[[Grenadier]]
|Upgrade 3=[[Kneepads]]
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|Perk 3=[[Kneepads]]
|Optional Upgrades=Enhanced Battery, Lightweight, Fitted Stock
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|Optional Perks=Enhanced Battery, Lightweight, Fitted Stock
 
|Acquired by=[[The Wakening]]
 
|Acquired by=[[The Wakening]]
 
|Vendor=
 
|Vendor=
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*Murmur was introduced in [[The Dark Below]] [[expansion]].
 
*Murmur was introduced in [[The Dark Below]] [[expansion]].
  
'''Unique Upgrade:''' [[Aspect Swap]] - This weapon can select between two different types of elemental damage. Allows Murmur to deal either [[Solar]] or [[Arc]] damage.
+
'''Unique Perk:''' [[Aspect Swap]] - This weapon can select between two different types of elemental damage. Allows Murmur to deal either [[Solar]] or [[Arc]] damage.
 
*Final [[Upgrade Damage]] for Murmur requires 1 [[Runed Core]].
 
*Final [[Upgrade Damage]] for Murmur requires 1 [[Runed Core]].
 
__NOTOC__
 
__NOTOC__
==Perks and Upgrades==
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==Perks==
 
===Sights===
 
===Sights===
 
*[[CQB Ballistics]], [[Smart Drift Control]], [[Accurized Ballistics]]
 
*[[CQB Ballistics]], [[Smart Drift Control]], [[Accurized Ballistics]]
===Special Upgrades===
+
===Special Perks===
 
*[[Aspect Swap]]
 
*[[Aspect Swap]]
 
*[[Grenadier]]
 
*[[Grenadier]]
 
*[[Kneepads]]
 
*[[Kneepads]]
  
===Optional Upgrades===
+
===Optional Perks===
 
*[[Enhanced Battery]], [[Lightweight]], [[Snapshot]]
 
*[[Enhanced Battery]], [[Lightweight]], [[Snapshot]]
 
===Damage Upgrades===
 
===Damage Upgrades===
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[[file:murmur icon1.jpg]]
 
[[file:murmur icon1.jpg]]
  
[[Category:Weapons]] [[Category:Legendary]] [[Category:Fusion Rifles]] {{Legendary Weapons}} [[Category:Eris Morn]] [[Category:The Dark Below]] [[Category:The Dark Below Only]]
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[[Category:Weapons]] [[Category:Year 1]] {{Special Weapons}} [[Category:Legendary]] [[Category:Fusion Rifles]] {{Legendary Weapons}} [[Category:Eris Morn]] [[Category:The Dark Below]] [[Category:The Dark Below Only]]

Latest revision as of 16:55, 26 August 2015

Murmur
Murmur
Information
Type Fusion Rifle
Level 20
Item Level 80
Rarity Legendary
Damage Type Arc or Solar
Attack 272-331
Impact 84
Charge Rate 25
Range 40
Stability 55
Magazine 65
Zoom 15
Recoil 60
Equip Speed 50
Aim Assist 60
Sights CQB Ballistics, Smart Drift Control, Accurized Ballistics
Perk 1 Aspect Swap
Perk 2 Grenadier
Perk 3 Kneepads
Optional Perks Enhanced Battery, Lightweight, Fitted Stock
Acquired by The Wakening
Description "The Hive have learned our secrets. Take them back with fire AND lightning." -Eris
Murmur is a level 20 Legendary Fusion Rifle. Players can obtain Murmur by completing The Wakening Eris Morn quest.

Unique Perk: Aspect Swap - This weapon can select between two different types of elemental damage. Allows Murmur to deal either Solar or Arc damage.

Perks

Sights

Special Perks

Optional Perks

Damage Upgrades

Tips and Tricks

Arc mode has higher Charge Rate and Reload (charges faster and reloads faster).

Solar mode has higher Impact and Range (deals more damage and hits targets further away).

Best all around Fusion Rifle in The Dark Below because its abilities to switch between damage types.

Images

Murmur icon1.jpg