Difference between revisions of "The Stranger's Rifle"
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m (Text replacement - "Mods" to "Perks") |
m (Text replacement - "Category:Weapons" to "Category:Weapons Category:Year 1") |
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|Aim Assist=40 | |Aim Assist=40 | ||
|Sights= | |Sights= | ||
− | | | + | |Perk 1= |
− | | | + | |Perk 2= |
− | |Optional | + | |Optional Perks= |
− | |Acquired by= | + | |Acquired by=[[The Black Garden]] |
− | |Cost= | + | |Cost= |
|Description=Ghost's analysis suggests this weapon has been exposed to incredible forces…and that parts of it shouldn't yet exist. | |Description=Ghost's analysis suggests this weapon has been exposed to incredible forces…and that parts of it shouldn't yet exist. | ||
}} | }} | ||
− | The Stranger's Rifle is a level 20 [[Rare]] [[Pulse Rifle]]. The Stranger's Rifle can be obtained by | + | The Stranger's Rifle is a level 20 [[Rare]] [[Pulse Rifle]]. The Stranger's Rifle can be obtained by beating [[The Black Garden]] otherwise known as the final non-DLC story mission. You receive this from the [[Exo Stranger]] while in the cutscene. |
− | ==Perks | + | |
+ | ==Perks== | ||
*[[Kinetic Damage]] | *[[Kinetic Damage]] | ||
*[[Smooth Ballistics]] | *[[Smooth Ballistics]] | ||
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− | [[Category:Pulse Rifles]] [[Category:Rare]] {{Primary Weapons}} [[Category:Weapons]] [[Category:Vanilla]]. | + | [[Category:Pulse Rifles]] [[Category:Rare]] {{Primary Weapons}} [[Category:Weapons]] [[Category:Year 1]] [[Category:Vanilla]]. |
Latest revision as of 03:47, 26 August 2015
The Stranger's Rifle | |
---|---|
Information | |
Type | Pulse Rifle |
Level | 20 |
Item Level | 40 |
Rarity | Rare |
Damage Type | Kinetic |
Attack | ?? |
Impact | 30 |
Rate of Fire | 70 |
Range | 60 |
Stability | 45 |
Reload | 50 |
Magazine | 30 |
Zoom | 17 |
Recoil | 90 |
Equip Speed | 80 |
Aim Assist | 40 |
Acquired by | The Black Garden |
Description | Ghost's analysis suggests this weapon has been exposed to incredible forces…and that parts of it shouldn't yet exist. |
The Stranger's Rifle is a level 20 Rare Pulse Rifle. The Stranger's Rifle can be obtained by beating The Black Garden otherwise known as the final non-DLC story mission. You receive this from the Exo Stranger while in the cutscene.
Perks
- Kinetic Damage
- Smooth Ballistics
- Full Auto
- Upgrade Damage
- Speed Reload
- Rewind
- Upgrade Damage
- Accurized Ballistics
- Hand Loaded
- Smart Drift Control
- Fitted Stock
==Tips and Tricks