Difference between revisions of "Murmur"
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m (Text replacement - "Unique Upgrade" to "Unique Perk") |
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|Item Level=80 | |Item Level=80 | ||
|Rarity=[[Legendary]] | |Rarity=[[Legendary]] | ||
− | |Damage Type=Arc | + | |Damage Type=Arc or Solar |
|Attack=272-331 | |Attack=272-331 | ||
|Impact=84 | |Impact=84 | ||
Line 19: | Line 19: | ||
|Aim Assist=60 | |Aim Assist=60 | ||
|Sights=CQB Ballistics, Smart Drift Control, Accurized Ballistics | |Sights=CQB Ballistics, Smart Drift Control, Accurized Ballistics | ||
− | | | + | |Perk 1=[[Aspect Swap]] |
− | | | + | |Perk 2=[[Grenadier]] |
− | | | + | |Perk 3=[[Kneepads]] |
− | |Optional | + | |Optional Perks=Enhanced Battery, Lightweight, Fitted Stock |
|Acquired by=[[The Wakening]] | |Acquired by=[[The Wakening]] | ||
|Vendor= | |Vendor= | ||
Line 34: | Line 34: | ||
*Murmur was introduced in [[The Dark Below]] [[expansion]]. | *Murmur was introduced in [[The Dark Below]] [[expansion]]. | ||
− | '''Unique | + | '''Unique Perk:''' [[Aspect Swap]] - This weapon can select between two different types of elemental damage. Allows Murmur to deal either [[Solar]] or [[Arc]] damage. |
*Final [[Upgrade Damage]] for Murmur requires 1 [[Runed Core]]. | *Final [[Upgrade Damage]] for Murmur requires 1 [[Runed Core]]. | ||
__NOTOC__ | __NOTOC__ | ||
− | == | + | ==Perks== |
===Sights=== | ===Sights=== | ||
*[[CQB Ballistics]], [[Smart Drift Control]], [[Accurized Ballistics]] | *[[CQB Ballistics]], [[Smart Drift Control]], [[Accurized Ballistics]] | ||
− | ===Special | + | ===Special Perks=== |
*[[Aspect Swap]] | *[[Aspect Swap]] | ||
*[[Grenadier]] | *[[Grenadier]] | ||
*[[Kneepads]] | *[[Kneepads]] | ||
− | ===Optional | + | ===Optional Perks=== |
− | *[[Enhanced Battery]], [[Lightweight]], [[ | + | *[[Enhanced Battery]], [[Lightweight]], [[Snapshot]] |
===Damage Upgrades=== | ===Damage Upgrades=== | ||
*[[Upgrade Damage]] X 5 | *[[Upgrade Damage]] X 5 | ||
Line 58: | Line 58: | ||
[[file:murmur icon1.jpg]] | [[file:murmur icon1.jpg]] | ||
− | [[Category:Weapons]] [[Category:Legendary]] [[Category:Fusion Rifles]] {{Legendary Weapons}} [[Category:Eris Morn]] [[Category:The Dark Below]] [[Category:The Dark Below Only]] | + | [[Category:Weapons]] [[Category:Year 1]] {{Special Weapons}} [[Category:Legendary]] [[Category:Fusion Rifles]] {{Legendary Weapons}} [[Category:Eris Morn]] [[Category:The Dark Below]] [[Category:The Dark Below Only]] |
Latest revision as of 16:55, 26 August 2015
Murmur | |
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Information | |
Type | Fusion Rifle |
Level | 20 |
Item Level | 80 |
Rarity | Legendary |
Damage Type | Arc or Solar |
Attack | 272-331 |
Impact | 84 |
Charge Rate | 25 |
Range | 40 |
Stability | 55 |
Magazine | 65 |
Zoom | 15 |
Recoil | 60 |
Equip Speed | 50 |
Aim Assist | 60 |
Sights | CQB Ballistics, Smart Drift Control, Accurized Ballistics |
Perk 1 | Aspect Swap |
Perk 2 | Grenadier |
Perk 3 | Kneepads |
Optional Perks | Enhanced Battery, Lightweight, Fitted Stock |
Acquired by | The Wakening |
Description | "The Hive have learned our secrets. Take them back with fire AND lightning." -Eris |
- Murmur was introduced in The Dark Below expansion.
Unique Perk: Aspect Swap - This weapon can select between two different types of elemental damage. Allows Murmur to deal either Solar or Arc damage.
- Final Upgrade Damage for Murmur requires 1 Runed Core.
Perks
Sights
Special Perks
Optional Perks
Damage Upgrades
- Upgrade Damage X 5
Tips and Tricks
Arc mode has higher Charge Rate and Reload (charges faster and reloads faster).
Solar mode has higher Impact and Range (deals more damage and hits targets further away).
Best all around Fusion Rifle in The Dark Below because its abilities to switch between damage types.