Difference between revisions of "Recovery"
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− | + | Recovery increases the speed at which the player regains lost [[health]] and [[shield]]. It also reduces the time of which the player starts to regain health and shield. New [[Warlock]] characters start with 5 Recovery while [[Titan]] and [[Hunter]] begin with 1. | |
{{stats}} | {{stats}} |
Latest revision as of 05:48, 1 October 2014
Recovery increases the speed at which the player regains lost health and shield. It also reduces the time of which the player starts to regain health and shield. New Warlock characters start with 5 Recovery while Titan and Hunter begin with 1.
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