Difference between revisions of "Marshal-A0"
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{{Weapon Infobox | {{Weapon Infobox | ||
− | |image=marshal-a0 icon1. | + | |image=marshal-a0 icon1.jpg |
|Type=[[Auto Rifle]] | |Type=[[Auto Rifle]] | ||
|Level=?? | |Level=?? | ||
Line 18: | Line 18: | ||
|Aim Assist=48 | |Aim Assist=48 | ||
|Sights= | |Sights= | ||
− | | | + | |Perk 1= |
− | | | + | |Perk 2= |
− | |Optional | + | |Optional Perks= |
|Acquired by=?? | |Acquired by=?? | ||
|Cost=? | |Cost=? | ||
|Description=This auto rifle is a reliable fallback when other weapons can't be found. | |Description=This auto rifle is a reliable fallback when other weapons can't be found. | ||
}} | }} | ||
− | [[Marshal-A0]] is a level ?? [[Common]] [[Auto Rifle]]. Marshal-A0 can be | + | [[Marshal-A0]] is a level ?? [[Common]] [[Auto Rifle]]. Marshal-A0 can be obtained by??? |
+ | A trick to get the Marshal-AO is to do the [[The First Curse]] bounty. When turning in the hand cannon [[Imprecation]], have it equipped. When it is turned in, your primary slot will have nothing in it. It will have the loading sign, but if you go to a patrol, mission, strike, raid or crucible, it will appear as your primary weapon. | ||
__NOTOC__ | __NOTOC__ | ||
− | == | + | |
+ | ==Perks== | ||
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− | [[Category:Weapons]] [[Category:Common]] [[Category:Auto Rifles]] {{Common Weapons}} | + | [[Category:Weapons]] [[Category:Year 1]] [[Category:Vanilla]] [[Category:Common]] [[Category:Auto Rifles]] {{Common Weapons}} |
Latest revision as of 08:16, 18 November 2015
Marshal-A0 | |
---|---|
Information | |
Type | Auto Rifle |
Level | ?? |
Item Level | ?? |
Rarity | Common |
Damage Type | ??? |
Attack | 12 |
Impact | 80 |
Rate of Fire | 20 |
Range | 21 |
Stability | 34 |
Reload | 32 |
Magazine | 44 |
Zoom | 15 |
Recoil | 70 |
Equip Speed | 32 |
Aim Assist | 48 |
Acquired by | ?? |
Cost | ? |
Description | This auto rifle is a reliable fallback when other weapons can't be found. |
A trick to get the Marshal-AO is to do the The First Curse bounty. When turning in the hand cannon Imprecation, have it equipped. When it is turned in, your primary slot will have nothing in it. It will have the loading sign, but if you go to a patrol, mission, strike, raid or crucible, it will appear as your primary weapon.