Difference between revisions of "Forcing Function"
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{{Weapon Infobox | {{Weapon Infobox | ||
− | |image=forcing function icon1. | + | |image=forcing function icon1.jpg |
+ | |Type=[[Auto Rifle]] | ||
|Level=20 | |Level=20 | ||
|Item Level=40 | |Item Level=40 | ||
Line 16: | Line 17: | ||
|Equip Speed=50 | |Equip Speed=50 | ||
|Aim Assist=64 | |Aim Assist=64 | ||
− | |Sights= | + | |Sights= |
− | | | + | |Perk 1= |
− | | | + | |Perk 2= |
− | |Optional | + | |Optional Perks= |
− | |Acquired by= | + | |Acquired by=[[Dropped in Strikes]] |
|Cost=? | |Cost=? | ||
|Description=Psychologically tuned to reinforce an important skill: holding down the trigger. | |Description=Psychologically tuned to reinforce an important skill: holding down the trigger. | ||
}} | }} | ||
− | + | Forcing Function is a level 20 [[Rare]] [[Auto Rifle]]. Forcing Function can drop in [[Where Endgame Weapons Drop#Dropped in Strikes|Strikes]]. | |
− | + | ==Perks== | |
− | == | + | |
*[[Kinetic Damage]] | *[[Kinetic Damage]] | ||
*[[SteadyHand IS]] | *[[SteadyHand IS]] | ||
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− | [[Category: | + | [[Category:Auto Rifles]] [[Category:Rare]] {{Primary Weapons}} [[Category:Weapons]] [[Category:Year 1]] [[Category:Vanilla]] [[Category:Strike Items]] |
Latest revision as of 20:03, 10 September 2015
Forcing Function | |
---|---|
Information | |
Type | Auto Rifle |
Level | 20 |
Item Level | 40 |
Rarity | Rare |
Damage Type | Kinetic |
Attack | ?? |
Impact | 0 |
Rate of Fire | 100 |
Range | 24 |
Stability | 16 |
Reload | 58 |
Magazine | 59 |
Zoom | 15 |
Recoil | 60 |
Equip Speed | 50 |
Aim Assist | 64 |
Acquired by | Dropped in Strikes |
Cost | ? |
Description | Psychologically tuned to reinforce an important skill: holding down the trigger. |
Forcing Function is a level 20 Rare Auto Rifle. Forcing Function can drop in Strikes.
Perks
- Kinetic Damage
- SteadyHand IS
- QuickDraw IS
- SureShot IS
- Red Dot-OES
- Red Dot-ORS
- Red Dot-OAS
- Cascade
- Counterbalance
- Focused Fire
- Hip Fire
- Glass Half Full
- Grenadier
- Unflinching
- Feeding Frenzy
- Life Support
- Rangefinder
- Reactive Reload
- Spray and Play
- Persistence
- Take a Knee
- Upgrade Damage
- Lightweight
- Fitted Stock
- Skip Rounds
- Upgrade Damage
- Red Dot-ORS1
- Red Dot-ORES
- Snapshot
- Hand Loaded
- Single Point Sling
- Focus Lens FLS2
- Ranged Lens RLS3